I don't know if this is maybe a bug, but it seems like the retaliation effect of the Narthecium is not working. My Apothecary never ever hits back and he was melee attacked about 100 times or so. Either I was very unlucky or here is something wrong...
It sounds like some of the blood angel skillslook through some of their abilities; like maybe you have adrenaline or something else in there and you don't realize the cost of the skill use.
Not going to lie, that sounds brutal. On Veteran and above the enemies have abilities, there is a Tyranid ability that stuns you for a turn. If you select an enemy and look in the top right screen, you'll see if they have any abilities, tapping on them brings up more info. Fixed in the patch.
For people having difficulty with the Carnifex, using the Overcharge on Plasma weapons is key, I find. If it hits(!) it does way more damage than just firing that many times. Also if you overheat while doing an overcharge is doesn't matter because you've spent all your AP anyway! Having AP reduction grenades / grav gun can help too.
There isn't a custom sort. It always goes with your Alpha team at the top and then descends from Tier 4
Anyone else have 2+ of the Purity Seal Rite of Ultramar equipped to team but getting healed for exactly 5% HP max?
I wouldn't try and face to face gun battle him, he'll out range you and outgun you. Use the mines as they inflict big damage, always try to end your turn in cover and out of LOS using both sides of the road.
Nope, it's working fine here. Maybe just a temporary problem in connecting to the AppStore in your area? I'm on the Italian store.
Same here in my actual play through (but worked fine in a previous one). I think it's a bug that Rodeo already patched in the upcoming update.
With Elites that spawn in Vet or above. Are any range limits on their abilities? I was getting hit from up to 14+ squares away by their demonic warp fireball thing. Also the ability they get , I think it's terror or horror, it managed to stun one of my team members who was out of line of sight behind some barrels. Range of that fireball was from a spot in the top right corner spawn point of Act 2, Mission 1 and it was hitting team members who were standing on the lower bridge. Intended?
Seem to be stuck act 4-1 on "enemies moving". Don't want to abandon and lose experience. Do I just keep waiting? Will it eventually stop? Or is it stuck in an infinite loop???