We're investigating the percentage piping not being true to what you'd expect. Charge / over heating disabling melee is incorrect and will be fixed It's charmed, charming. Its up to you, you get more requisition points to buy more cards and potentially get T4s, but if you want to collect them all you can save them. If you're never going to use them, i'd sell them. Yes
@RodeoMatthew Thanks for the quick reply and having the patience to read all of that This is a great game; like a super Space Hulk.
@jamesp111 Thanks for the map stats, when I've that long to play and focusing on xp I'll farm it. For now I'm aiming for the 10req points per 15mins from A1m2 @RodeoMatt Great to know Charge is broken, means I've time to lvl this bad boy (pic)
Like Space Hulk, but only better, right? No problem, I'm trying to go back through everything to make sure I've got them all.
Now, I didn't say it was better, OK it probably is even though I love space hulk. Does dodge work on both ranged and melee attacks? Sorry to ask but it affects which marine I use.
There's dodge melee and dodge ranged Dodge melee has an animation when triggered, dodge ranged causes misses. Whats the wording / ability? They are normally specific and if they are ambiguous, they give both
I would also like to know what iOS version and if it's jailbroken or not. Suggestion: if i'm on the battlefield i don't recognize all abilities of my troop members only by their symbols.A small text popup when you activate one would help a lot.
I have a question, does it have an interest to keep marines or gear you don't use, will it affect the RNG in the packages ? Say I have already all the rank 1 ultramarines, will keeping them reduce the chance to pick them in packages ? And another question about the packages, is it true that the RNG is better when the difficulty rises ?
The wording is "Posture: Each kill with a melee weapon adds 10% dodge", so it doesn't say whether it's ranged or melee. As I'm still being hit in melee I assume it's ranged? Edit: I misread your post. This will be for ranged and melee, I see now.
Great game, do hate getting the dupe marines though... And why does it seem power sword and axe are worse than chain swords at T1?
I actually just drew another and have a Sanguinary guard. Aside from them all being tier IV, what's the symmetry?
The claim seems to be better difficulty means better loot. I have personally drawn quite a few Ultramarine Tacticals. I just sell 'em because I don't need them. I keep one of at least each chapter and marine type, but if you're not using them it's better to sell them. I also don't keep extra weapons I'll never use. For example I have 5 Devastators, 2 master crafted heavy bolters, a tier 3 heavy bolter, and I have sold all but 2 regular heavy bolters because there will never be a need to have 5 regular heavy bolters. Not even sure I need the 2 standard.
@Crabman If I'm reading you right - press and hold the trait/skill icon for a second or two and an info box for that skill will appear.
Thanks for the answer, but my question was to know if keeping one gear and space marine of each type will reduce the chance of acquiring them at the end of mission or in packages, or if I just don't care and sell the lot, because it will change nothing to the chance of them appearing in packages. English is difficult, don't know if what I'm saying is clear.
@Zorak Keeping 'cards' won't really affect the chances of what you draw though of course I'm not a dev so that's just me saying. I do know certain maps seem to give the same gear with a low chance of getting something better. An example is A1m2 which mainly gives t1 plasma pistols and rifles, sometimes a t1 axe but once (out of LOTS of farming that map) it gave me a t3 shield.
Ahhh okay we're talking about end of mission cards So each mission draws from its own loot table, with certain pieces of gear being specific to some levels. Each mission draws from a selection of gear from tier 1-4 with the chances of getting something tier 2/3/4 being reduced the higher you go. I'm not going to say which missions give what T4 gear from the end of mission rewards though as thats half the fun.