I had it hang and consistently quit on the mission where you have to split your forces to protect your exit and grab the skull....cant remember offhand which it is - I think act 4 mission 3? Got about halfway through, then during the enemy turn it crashed. I tried reopening, quitting the app and reopening, and restarting my phone; all had the same result. The only way i could fix it was quickly quitting the mission when i started up the game. I lost some XP (not a ton), but after replaying the mission everything was fine. I am using an iphone 6.
Huge congratulations to the Rodeo team on a great game! I spent all weekend playing it and am really enjoying it. Quick future feature request; the ability to sort/order marines and gear in their respective lists in different ways. Something like a dropdown with 'sort by... equipped/tier/type' etc. Not really important but thought it would be handy as my gear list rapidly grows.
Tier 4 gear should always be at the top and then it should run in descending order, filters are something we are considering. PS I love smash cops and bandits
Are you sure hes not hiding up the top somewhere? I've just played through the mission 10 times losing between 1-4 marines and its finished every time i've reached extraction and ended my turn.
Yep he's dead. The first time I played I had all five down on the extraction point and had the same issue.
Stuck on Act 3 Part 4, enemy turn takes forever, I did try to quit and lose all Exp. then I restart the level still can't move on.
Just found out that you cant melee attack when you use the '+2 ap but cant shoot' power. -makes it a pretty stupid power for an assault marine
Works great to get out of a tough spot, sometimes that extra AP is just what you need to get out of range of a potential kill shot.
Just FYI guys I used Mediafire to upload the whole game save backup 1.52GB then emailed the link to Rodeo Games support email ([email protected]), it seems to work because they can then somehow get to the save file on their end. I like to do map 2.1 also but I put all my guys in top left and top right of the screen so that enemies only spawn from the top 2 corners (3 directions only) and I only need 3 heroes on overwatch to usually kill 90% of the wave during enemy turn. Makes for finishing my own turn faster if I only have to use 1 of my marines to finish 1-2 enemies and that way my 3 overwatch guys can have full energy into enemy turn. Sometimes the 3 overwatch guys clear the enemy wave 100% so on my turn just set up overwatch again and hit end turn It would be cool if they had some type of endless challenge or survival mode where you go against more and more progressively harder waves where you eventually do get killed and exp is based on how many turns you were able to hold in there. I would love this because it gives us something to do once we beat all 3 difficulties and have our guys fully maxed out. It would also be cool if we can tap and hold our marine and swipe in direction of which we want overwatch defense to be facing, rather than tap the little button on bottom left corner then tap where we want to face towards. It would be smooth if we could just tap and hold on marine then as we move our finger it would show us the blue attacking range tiles as we move the finger in 360 degrees around hero.
Funny you say this, because this is how it originally worked. It was difficult to do on smaller screens.
If we are stuck, is this what they recommend doing? I can't imagine they enjoy downloading/working with a bunch of 1.5GB files.