I can 2 shot it on normal, and its a little longer on Veteran. On heroic, well, I get pretty murdered by it. Once the Enemies start getting abilities that are as powerful as yours, the whole dynamic changes.
Multiplayer doesn't work like that, one you move GC has it and it will replay your turn accordingly. Single player should also function in this way.
If RodeoMatt is UK based then he's working at 11pm on a Sunday night to make sure people get answers. That's some customer service
Hi RodeoMtt, one thing i noticed is that the charge skill says that you cannot shoot after using it, but it seems that you cannot use a melee attack either after using the Charge Skill. For the Carnifex, I lucked out. I got a level IV wargear from a pack that gives me +80% crit chance... and a level 3 power fist with big damage and +450% crit damage. By using the two together my assault marine can easily 2-shot the carnifex alone in one turn. I ended up using that mission to farm XP for my assault marine.
Tbf, I see it as a bit of a weird trade-off. Get the best kit, and you make the game considerably easier. I can't remember what my turning point was, but a year or two back I bought enough IAP (almost certainly still <£10) to effectively remove the challenge from the game. Every level became a breeze. And, tbh, I realised that I'd kinda shafted myself and, moreover, had paid for the pleasure of doing so. I will sometimes fork out a quid or three on Iap these days... But generally find that they either fit into this camp (do I really need it?) or the "no matter how much you spend, you won't have spent enough" camp. Which has probably saved me a fair bit of dosh :thumbs:
Agreed. This just seems to exceed my current levels. Replaying earlier acts in hopes of getting a more powerful weapon combo. So far no luck.
Given me an idea. Done this sort of thing before. Use iExplorer take out the iPad save data connect iPhone and put the save data in it. Worth a try. Do wish they had put iCloud save support in.
It would help a lot if we can get detailed step by step instructions on how to get the save game file so we can send it. I almost feel it's a memory leak somewhere because it only happens on enemy turn, wonder if a soft patch fix would be to make "exit mission" not whipe all your exp if the game detected a crash report being sent previously? @RodeoMatthew: Any feedback on a crafting system that allows us to upgrade or combine into the items we want? They can make it difficult to do so but at least we wouldn't be so reliant on RNG: alternstively perhaps once we have 1+ of an item decrease odds of getting more of the same? Maybe a system that adds a new currency, sell 1 item get 1 point, then u can accumulate say 200,300,400 points to get any tier 2 tier item of hoice for 200, any tier 3 tier item of choice for 300 and any 4 tier item for 400 points? It ensures we eventually get that key item we want and are not so RNG dependent. Or just legit let us trade 3-4+ unwanted\duplicate Tier 4 items for one Tier 4 item of our choice. To be honest, I would probably buy more IAP if it wasn't such a chore to sell the tier 2 and below marines and then go and sell a ton of tier 2 and below items. It is very boring tedious repetitive and time consuming of a chore and after buying $400+ in 30 packs then having to sell all the low stuff I'm burned out and gave up buying more. My 2 cents for what it's worth, your whales are happy to throw more money at u but See above comment about micromanaging the loot
Can u explain a bit more what unit u are using? I'm not sure i follow what hero/item u are talking about.
@RodeoMatthew Do Tier 4 weapons unique to Ultramarine, Wolf or Blood that give passive skills identical to the pssive skills a hero can have stack? For example see below Also for Bolt weapons the +40 Volley if closer than half distance, does the game round up or down on odd numbers? For example below weapon is 3 range, so for it to get +40% volley at 1 distance is impossible because that will be a melee hit and if it rounds up and works at 2 tiles away then it works. So for a 5 range weapon it works at 2 or 3 range?
There is a level IV loot called the Auspex, when you use it your whole squad gets +80% crit chance until the end of turn. I also have a Veteran Assault Marine using a Level 3 Power fist called the Hand of Angels, which does 236-286 damage, with +450% crit damage, so when it crits I believe it does 1298-1573 damage. So when I use the Auspex the Assault Marine is nearly guaranteed to do around 3000Hp of damage on his own, assuming he hits. But then everyone else with guns who shoots the Carnifex is also critting with every single hit as well.
Sent the reports in, hopefully you guys figure it out soon. I would highly recommend removing the exp penalty when you exit a map though, and just limit it to when a unit dies. As is, crashes have gone from something that is annoying, to something that makes me not want to continue playing. At least if the worst case with the crash loop was simply that you had to redo the stage, you could power through it. Right now you can lose hours of playtime due to something completely beyond the players control. WQ had it right with exiting in hardcore not punishing the surviving characters beyond losing the exp for that stage.
Stuck in level 5-1. Mission is to destroy the Vibroid glands. I destroy them and the exit circles appear. Then another mission appears saying "destroy Vibroid glands". Are there more to destroy? I can't find them.
If I'm not mistaken, iExplore/iFunBox don't work anymore on iOS 8.4, so you can't "inject" the save in the iPhone ("it's called inception" cit. ^_^) But if you manage to succeed, that's great!
I don't want to sound needy but please please please add wings to this guys character model, without wings sanguinary guards are just weirdos in death masks. Also this won't be a problem until multiplayer but I think the devs need to move around some of the character traits because the ultra marines are going to be horribly over powered. Unless I'm counting wrong 4 of their units have glory of guilliman, while the space wolves only have 2 and my poor space vampires only have a measly 1