First update is out for Vroom!, fixing a bunch of issues, including that the game looked terrible on 3rd-gen devices. There's never been a better time to give us your money! http://itunes.apple.com/us/app/vroom!/id456621634?ls=1&mt=8
Version 1.2 just came out. The game is also only 99c now. Here's the change log: -Performance optimisations -Added cockpit view option, can be toggled in pause menu -More zombies -Added fancy specular effects to some objects/snow on iPad 2 and iPhone 4S -Light shaft effects are now enabled on the iPhone 4S -Improved camera positioning and behaviour -Zombie walk animation improved -Added Zombie Gibbing -Added slow motion effect when you hit zombies while boosting, because it's awesome -Fixed issue that was preventing zombies from spawning in some areas, making level 1 sort of goddamned boring -Boosting no longer prevents you from turning sharply -You can now jump the ravine in level 2 as a shortcut to the next checkpoint if you are badass enough -Moved truck's booze keg -Added extra jumps to level 3 -Improved rendering of fonts -Made level 2 less easy to drag on forever, again -Improved readability of the U-turn on map 1 -Improved help menu, which is now "How To Play" -Added link to impromptugames.com on the main menu -About menu now contains information about us and our previous projects -Garage menu changed around a bit -Startup and loading videos should scale correctly to all devices now -Zombies no longer disappear when you turn around suddenly -AND MUCH MUCH MOAR Totally go give us obscenely positive reviews.