Hello all, 1)i recently read about the high piracy rate on android, with lots of devs reporting up to 95% 2)i realise, like most thinking people, that this pushes the F2P with IAPs model more and more as time passes. What i want to ask you, the developers, is : Is it possible, and financially viable for you, to make F2P games that offer one time IAPs that bring "premium game experience" ? Some games do it, my most recent were Sky Force 2014, where premium one time iaps minimize the grind and the wait timers, and Wings of Heroes where one time iaps eliminate again, the timers and the grind. I'm sure there are also others, the so called "F2P done right". So is this viable for you? Does it help alleviate the piracy and generate more income? I detest consumable IAPs with all my heart, and never buy them, but if a game has IAPs that turn it into a premium game, i am all for it, and doubly so if it alleviates the piracy problems, and can support good developers and games. So, what's your opinion on the F2P with premium IAPs?