I'm looking into adding *something* different to unlocks, though I don't want to say too much just yet. I think you'll like it (And for everyone else who's enjoying the game so far, don't worry! I've got this!)
Ooh timed missions could be cool! Definitely thinking of expanding the types of missions out. as for the fuel trailer... see my previous reply.
Just a quick note: This game will not have in-app purchases / dlc / ads or anything like that, so if a double cash upgrade goes in, it goes in for free. (though it'll probably be expensive in game, or you know, make your health stay at 1/10th or something) Thanks for leaving the review, it really helps! If you want to keep raising awareness of the game, post about it on Facebook / Twitter / Tumblr / whatever. The more people see it the more I'll keep adding to the game!
Hey everyone, A patch went live an hour ago, mainly just some fixes to the endgame, a UI bug and some other bits and bobs. If the game breaks at all, pleaasssee let me know ASAP and I'll get a new fix up immediately!
Can someone please explain the campaign. Is this an endless runner or is there something to achieve? I couldn't find an explanation in the app description.
You drive a run, refuel, upgrade and pick a new run. You do that until you either get to the end or you die. The campaign is node based, think FTL but where each of your available choices represents the difficulty and mission for that run. Hope that clears it up a little!
I keep getting this glitch. I choose the next destination and comes back to this screen and unable to go anywhere
Jumped in this weekend and mirror the thoughts on TA, great game. Love the premium nature and concept of the runs and upgrades. Would be interested to see updates with new car/truck types (maybe with different starting stats and upgrade configurations & costs), but as it stands so worth the price of admission.
this game is brilliant, a Mad Max/FTL rouge like action rpg its so good! that is all just buy it DROPS MIC!!!!!!!!!