You know what, this isn’t a bad game. I’m about 2 1/2 hours in, and my take is very similar to his 3/5 review: https://www.thexboxhub.com/unknown-fate-review/ The reviews mentions some bugs that seem to have been ironed out for the iPhone version. Knowing that this was originally a VR title explains some of the clunkiness. But I’ve been pretty engrossed the entire time. I’m reminded of another game, as well: American McGee’s Alice.
Sorry — no idea. The game runs well on my iPhone 12 Pro (without heating up the device), but that device is several times more powerful than a 4 year old tablet.
Overall, they are responsive, but lack customization. No controller support at the moment. The mechanics are a little odd and clunky, though — especially the way you use your powers. Nothing game breaking, but it shows that this was originally a VR project.
Not sure. This seems like a small team project and the port shows some effort. But it’s not clear how much support will come with it.