Universal Unknown Fate (by Marslit Games)

Discussion in 'iPhone and iPad Games' started by Brightsiderus, Apr 18, 2021.

  1. squarezero

    squarezero Moderator
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    You know what, this isn’t a bad game. I’m about 2 1/2 hours in, and my take is very similar to his 3/5 review: https://www.thexboxhub.com/unknown-fate-review/

    The reviews mentions some bugs that seem to have been ironed out for the iPhone version. Knowing that this was originally a VR title explains some of the clunkiness. But I’ve been pretty engrossed the entire time.

    I’m reminded of another game, as well: American McGee’s Alice.
     
  2. agreen437

    agreen437 Well-Known Member

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    How would it run on iPad Pro 2nd generation 10.5 2017?
     
  3. squarezero

    squarezero Moderator
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    Sorry — no idea. The game runs well on my iPhone 12 Pro (without heating up the device), but that device is several times more powerful than a 4 year old tablet.
     
  4. agreen437

    agreen437 Well-Known Member

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    How dare you you just made me feel like I have the oldest device
     
  5. agreen437

    agreen437 Well-Known Member

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    In my opinion I know all the fancy devices are 4 times better
     
  6. agreen437

    agreen437 Well-Known Member

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    I’m getting the new iPad Pro next year so
     
  7. squarezero

    squarezero Moderator
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    I hope that was tongue in cheek :).
     
  8. agreen437

    agreen437 Well-Known Member

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    Sorry man but am getting the new iPad Pro not right away though
     
  9. agreen437

    agreen437 Well-Known Member

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    How are the touch controls?
     
  10. squarezero

    squarezero Moderator
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    Overall, they are responsive, but lack customization. No controller support at the moment.

    The mechanics are a little odd and clunky, though — especially the way you use your powers. Nothing game breaking, but it shows that this was originally a VR project.
     
  11. agreen437

    agreen437 Well-Known Member

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    I’m going to give this one a go
     
  12. agreen437

    agreen437 Well-Known Member

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    Do you think they’ll add controller support?
     
  13. squarezero

    squarezero Moderator
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    Not sure. This seems like a small team project and the port shows some effort. But it’s not clear how much support will come with it.
     

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