Played a little bit earlier today, this game somehow seemed like a graphical downgrade from Dead Trigger 2 on my Air 2. Actually, it just seemed like a downgrade in general from DT2.
@Madfinger Games: With all The Respect,please Stop With Zombies,Instead,Give Us SHADOWGUN 2,it's you're Best Game in you're Catalogue,a Premium SHADOWGUN 2! Or Something completely New.Again,Graphically Unkilled it's worst Than the first Dead Trigger,or maybe Near.You have the means to do something extraordinary, then why not?
I really have no idea what you're trying to say or imply there. You appear to have missed some context. Maybe be a bit clearer next time.
Anyway I'm rating this badly as I feel it's a downgrade from dead trigger 2. Maybe one day they will rectify it or it may be their new direction but it isn't for me and I like a whole lot of f2p games.
Amen! Make sure you email their support. They are reading them. I had an entire back and forth conversation with a support rep. Billy
What's the point of having scopes on the guns if you can't use them? What's the point of the Kung Fu kick when you automatically kick anyways? What's the point of unlimited ammo when we already have infinite ammo? This game seems more like a precursor or a prequel to Dead Trigger 1.
After playing a bit i got a little more than an hour playtime until i've hit the"energy timer wall" (14 short missions and 2-3 raids).I'm fine with that since i have no deep feelings about their games and it cost me nothing.Was a fun hour but now i'm in the mood for something else.So,literally Madfinger stopped me (short)before their game started to bore me.It seems,in a way,their system works . Joking aside,timers are always crap but here they are still much better than in MC5.Which just sucks as it is now (i waited for controller support before i purchase it but - as we all know - they brought MFI support along their f2p shit). The locations are varied enough,graphics are ok on air 2 and at least it didn't bother me with additional popup ads.I can't say if this or DT2 is better as they are both shooter with a very generic design.Could be one game for me (also the graphic seems similar.Not better nor worse here imo) and i'll have some fun for 3-4 hours with it and then delete and never look back (like i did with DT2). Can't complain for free i guess.Plays nice with the madcatz micro.
well,i'm already bored of it.Timers if you upgrade your weapons as well.Quick for the first upgrade but later a bit annoying.Is it also a prevention from playing"too much"?I just started my second play with...a break.On top the energy bar is not as generous as i thought it would (you will get full reload for free the first time you run out of energy but thats it).Timers are so frustraitingly annoying in games and i just don't like to support this business model (if you can't pay something to get rid of them completely).I tried it a couple of times but it ends always in frustration and to me it doesn't feel like"gaming"anymore.i'm gonna delete this as well. dead effect 2 is coming next week as well.Gonna check this one out instead,it is supposed to release without timers.
It allows for a another IP and for there to be a Dead Trigger 3 in the future. Possibly. Something similar to how Asphalt 9 has Asphalt Overdrive. Or Angry Birds has Angry Birds Seasons/Star Wars/Stella/etc. A spin off of the main franchise basically that still allows the main franchise to be developed on its own. Or at least that would be my perception of it. Dead Trigger 2 can still be updated. I'm sure it received an update recently enough. Or a Dead Trigger 3 can be developed separately with different attributes, structures and characteristics. So just like a spin off of any franchise really.