Ultra Zultra - Roguelike Platformer

Discussion in 'Upcoming iOS Games' started by moraleszez, Sep 16, 2016.

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  1. alhvi

    alhvi Well-Known Member

    Jun 24, 2016
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    Game developer at Selva Interactive
    Guatemala City, Guatemala
    For the developer: I think I have an idea for this!

    Maybe you can change the 3rd button image to the image of the item you have "equiped" Maybe that could help, or maybe it will make it more confusing :p You should try it out.

    I'm glad you're adding the autorotation.

    I think the Hide Overlay Buttons should be as in Downwell, where you can hide only the button images but the button input still works.
     
  2. moraleszez

    moraleszez Active Member

    Aug 27, 2015
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    [​IMG]

    Out November 22

    Latest version is 2.0 :
    fixes:
    *Auto rotate
    *Score tracking
    *Fixed resolution on Iphone X

    would anyone be interested in a free content update of hand made levels, sort of like super meat boy levels?
     
  3. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Online Ad Sales - Pandora
    New York, NY
    Very excited. Will the 2.0 version have tightened controls as well? As much as I loved the version I was testing, I was fighting with the controls a lot.

    Good luck!
     
  4. esty8nine

    esty8nine Well-Known Member

    Dec 21, 2013
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    Honestly I think the time is just better spent putting more monsters that could randomly appear in runs or more layouts, I think both of those things would make the game shine even more, it's a ####en wonderful game I just want to see it expanded upon...
     
  5. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Online Ad Sales - Pandora
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    This is out
     
  6. moraleszez

    moraleszez Active Member

    Aug 27, 2015
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