Universal Twelve a Dozen (by Bossa Studios)

Discussion in 'iPhone and iPad Games' started by metalcasket, Sep 10, 2014.

  1. mzinn

    mzinn Well-Known Member

    Jan 5, 2014
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    This is a really good game. It deserves more love than it's getting. As far as puzzle platformers go they can get boring. This one like their Thomas game kept me interested & having fun along the way. While it may be geared toward a crowd younger than myself I thoroughly enjoyed every moment. Puzzles. Platformer & darn cute. This dev puts out good solid games.
     
  2. PoloBaquerizoH

    PoloBaquerizoH Well-Known Member

    Dec 30, 2013
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    The game is now available worldwide
     
  3. PoloBaquerizoH

    PoloBaquerizoH Well-Known Member

    Dec 30, 2013
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    How much it took to finish it?
     
  4. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
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    Didn't even know this had gone Universal until I noticed it when it went on sale this weekend.

    Great game. I've played through it all on my iPhone over the last few days and it works great on a smaller screen. The final levels (added after the last post in this thread) do a good job of extending the game and making it more difficult and I reckon there's about three hours in there for a first playthrough depending on how quickly you solve the puzzles.

    That seems like good value to me, as the game feels like a solid premium experience. No padding, no IAPs.

    EDIT: If a mod is reading this, can you tag this as Universal rather than iPad only?
     
  5. IOSgamer1980

    IOSgamer1980 Well-Known Member

    Nov 6, 2015
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    If you bought this from Bossa, check it out via AppStore search. It looks like it was rereleased under a new company and those of us who own it will need to rebuy it.
     

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