tutorial : Multiplayer WSocket Game serverin C using libuv & libwebsoc& cocos2d-x-js

Discussion in 'Public Game Developers Forum' started by Umen, Aug 13, 2016.

  1. Umen

    Umen Member

    Dec 16, 2013
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    Hello all
    This tutorial i wanted to publish for along time now .
    As i see that the indie IO games are building their servers in C++ .
    It is intro to writing MMO games but not with the usual Node.js and and similar.
    But this time i'm showing you how to assemble WebSocket server using libuv (node.js C networking lib) for the server networking and libwebsocktes for the web-sockets layer.
    All server side is in simple pure C
    And for client side im using Cocos2d-x the HTML5 version .
    http://www.gamedevcraft.com/2016/08/part-1-multiplayer-websocket-game.html
    Enjoy !
    P.S
    im planing to do the same tutorial using more flexible c++ 11.
    And later i will publish tutorial about connecting the server with mongoDB for persistence
    So please register to my news latter list to get updates .
     

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