Universal True Skate - (by True Axis)

Discussion in 'iPhone and iPad Games' started by Sanuku, Oct 17, 2012.

  1. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    I'd just like to say thanks for the update. I can finally perform imposibles "yey" the tutorial wasn't to clear about not lifting my finger tho. (The way I did it was one swipe down to ollie and a quick swipe back up the screen, all without lifting my finger) it looks like two seperate swipes in the vid.
    Well either way its helped me do some new tricks so cheers.
     
  2. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    Yeah, just looking at that again, that it is a bit hard to see there.

    I guess we need to add a special note to that mission. You definitely do need to keep your finger down.

    Probably would have already done that if it wasn't using the same text for every mission. We will have to add an option for custom text.
     
  3. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
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    Melbourne, Australia
    Not sure if it's the update or me, but finally got the hang of flipping off grinds :p

    Any specific method to accelerate the board the best? Madly swiping down the scree *should* work but often doesn't, whereas swiping as you go downhill of when turning speeds up a bit more. :/
     
  4. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    Haven't changed flipping off grinds at all, so that must be all you.

    Madly swiping the screen sometimes actually slows you down, I am not too sure what the deal with that is, but it is possibly because caused by not lifting your finger high enough when you move back up, so it is registered as a reverse swipe.

    If you want lots of speed, go to the bowl and keep your finger held down for automatically pumping.
     
  5. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Holy cow, I didn't realize you could do this! :eek:
     
  6. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    ?? What I didn't know this another new trick, woo. It's like free content without the update :) that's two new things in a day.
     
  7. Flan

    Flan Member

    May 25, 2012
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    I don't know if it's just me but I've found that I go faster if I swipe with both fingers at the same time (one on each side of the board)
     
  8. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    I did that too! Reminds me of sitting on a skateboard and scooting along. ;)

    If I ever do find my skateboard, I'll have to take some pictures, it's rather scary/dated looking, and at this point has been used more as a trolly for moving large objects than for skating (which I was never much good at. :eek:)
     
  9. Muscat

    Muscat Well-Known Member

    Mar 5, 2010
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    Brisbane, Australia
    So, I'm pretty far behind in this thread... but has anyone else managed to transfer from the pool to the top of half pipe platform (the one with a quarter pipe each side and the rail at the back)? Because you totally can :D I was so damn stoked when I finally pulled it off, I love this game.

    I need to get a video hooked up bad because I think I have some unique tricks I'd love to show off!
     
  10. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    #470 luketrueaxis, Nov 2, 2012
    Last edited: Nov 2, 2012
    Come to think if it, that might be possible, as long as you don't have a third finger on the board. We might fix that one in an update at some point.

    Even if we do fix that, you can alternate quickly between two fingers. This is the reason why you probably wont see races in True Skate. I can't think of a good way to make them not end up ridiculous.

    2 Fingers might help, but 3 definitely wont, so you don't need to waste time with that.

    You will need video evidence for me to believe that one;) We really need to get that instant replay in there or challenge mode eventually.

    I'm not sure that transfer will still be possible or not after the next update. The pumping and jumping physics for the bowl has changed to make help make lip grinds work much better, although you can get much bigger air on vert now. Anyway, I am not sure when that update will be out.

    BTW, I absolutely hated your game FN, but that was just because I had been considering doing the same thing for a very long time;) I never started making because I had trouble getting past the idea that it seemed too simple. To then see it do so well on the charts, and made by fellow aussies while I was busy working on much more technically challenging stuff didn't do a lot for my motivation at the time, but, I think that kind of success needs a lot more things to go right then just the core game mechanic. I kind of found my peace with the App Store eventually, and kept targeting a more niche or hardcore audiences which I understand better. However, seeing how simple some App Store games are is what lead True Skate to be so simple on first release, although, it's a bit different, the core mechanic is quite complicated with the sacrifice of there being not much game yet, but we are working on it.
     
  11. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
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    Melbourne, Australia
    Not sure if it's intended or not, but darkslide grinds really slow down your speed. As in, you're going full throttle, darkslide, and moments later you are stationary on the bar.
     
  12. riggysmalls

    riggysmalls Well-Known Member

    Jun 27, 2010
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    Oregon
    This is how it should be. The top of a skateboard has grip tape which is essentially sandpaper. Not very good for sliding :). That trick is actually very very rarely done in skateboarding.
     
  13. PeterJames

    PeterJames Well-Known Member

    Feb 28, 2012
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    ...unless you're Rodney Mullen.

    I guess it depends on how waxed things are. I've seen darkslides in real life go from a couple of inches to several feet.
     
  14. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    We've adjusted this for the next update, although, I think I went too far the other way now and need to pull it back a bit.
     
  15. mynameisjesse

    mynameisjesse Well-Known Member

    Jul 21, 2009
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    Being that I live in New York, this game is an absolute life saver seeing as I probably will not have power for another week(going on day 5 now). I LOVE this game. I'm super excited to see what you add in the future and glad you decided to start by creating a solid foundation.

    The game works beautifully on my iPhone 5 and iPad 2, but it's unplayable on my new iPad Mini. Anyone else having this issue? I tried restarting and reinstalling yet the frame rate is still super choppy.
     
  16. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I don't think there's been a compatibility update yet. I expect they'll get on that pretty quickly.
     
  17. totallymichael

    totallymichael Well-Known Member

    Oct 6, 2012
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    How have you been charging your iDevices without power?
     
  18. totallymichael

    totallymichael Well-Known Member

    Oct 6, 2012
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  19. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
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    Melbourne, Australia
    Nice video again :p I can't seem to get tail or nose grinds so easily x_x
    Also..again, I feel that I can't get those speeds by regularly pumping :/ maybe that's just me >.<

    Anyway, it seems quad heel flips and quad kick flips show up as triple triple heel/kick
     
  20. Werebite870

    Werebite870 Well-Known Member

    Feb 7, 2011
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    Car or solar maybe?
     

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