iPad Trip Hawkins: 'Hardcore iPhone games won't matter'

Discussion in 'iPhone and iPad Games' started by ianlow32, Feb 12, 2009.

  1. ianlow32

    ianlow32 Well-Known Member

    Dec 31, 2008
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    Saw this article in pocketgamer.co.uk this morn.

    What do you guys think?

    Was having a discussion with another iphone gamer friend of my today too and we both felt that a premium store might actually not matter in the end, and might just cause confusion.

    Personally, I feel if this premium store is being called for by the bigger companies just so they can justify a bigger dev budget to do the 'big' games for iphone, I just wonder .. what if this actually launches and the 'big' ones dont sell well, are they going to do hefty discounts after a month just to recover their losses again?

    I feel, be it EA or an indie developer, if a game is good, it will sell well and if you are a brand developer with a bigger budget, you should not be afraid of the smaller developers competing with you on the same pricing points. I mean, so far, Gameloft's BIA and Sparta are good enuff even at 9.99, much less when they got half priced.

    If a 20bucks game is just gonna be a slight incremental improvement, then I would rather pay for cheaper but more innovative products like Westward and Clusterball Arcade against 'console' franchises of NFS and SimCity.

    Heck, now that I have Days of Thunder, Ferrari GT and Fastlane, I really wonder if I really want another big name racer like NFS, which just took too long to materalise. At this rate, I am wondering if it will still have the enthusiasm when it was first shown last Sep?
     
  2. tunawrap

    tunawrap Well-Known Member

    Sep 16, 2008
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    I'm pretty sure the premium games section is never going to happen...
     

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