Just burns my battery fast and my phone gets hot, but seems like the usual Kabam Contest of Champions extremely low rates of getting anything even with premium currency.
I don't understand the heating of phones. Didn't experience any of this in soft launch and worldwide release performs even better. On 6+ 10.0.2 EDIT: updated to latest iOS and no overheating issues now either.
I think this is the best fighter on mobile, period. It definitely displays a lot of applied learning from Contest of Champions, making one star champions less useless on the outset and giving players access to 3 star or higher champions to soften the labor of the story mode and alliance quests. Obviously, the fighting system is top notch. There's no longer a debate about whether mobile can do fighting games (IMO), the mechanics are already going in great directions and still there's plenty of room for additional nuance. I've never lost to faulty inputs. Gushing aside, I deleted the game... Why? It's a data hog. You have to make it a full download, the available space on a mobile device is an organic thing, so I shouldn't be punished for something that the OS needs to do, I can't control the space. This also wouldnt be an issue if updating the game didn't set everything back down to zero, apparently. I'd like to play, but I don't like being hit with hidden costs from my provider whose been sued for cramming schemes before. Other games made this change, like Plastic Fantastic Squad. A small file download for a graphics intensive game will always be suspect. Its just going to have to remain off. Let's hope injustice 2 will not share the same problem. In the meantime, I'm awaiting the inevitable class action suit against my phone company for robbery. Don't help them... I don't have that kind of money to waste.
Depends on the device. The game detects device and auto sets graphics, Im on iphone 7 and the game runs at max graphics and it does heat up alot. I just let it cool off the start again. I literally play it everyday