Universal Tower Fortress (by Nitrome)

Discussion in 'iPhone and iPad Games' started by Andy C83, Nov 15, 2017.

  1. Sam_zeus

    Sam_zeus New Member

    Nov 9, 2017
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    Well, Its Amazing.
     
  2. keybol

    keybol Well-Known Member

    Sep 10, 2012
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    Thanks for the report, I'll check on it. Also another way to restore purchase is to press Remove Ads again, it will tell you that you have already purchased the product and if you'd like to receive it for free.
     
  3. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
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    A while back you mentioned something about familiars being something you were considering, and I just wanted to say that is an amazing idea. I could totally see a little slime creature of my own tagging along beating crap up or some dragon that flys behind acting as a supplemental flame thrower, firing in short bursts or something.... my two cents.
     
  4. Jayg2015

    Jayg2015 Well-Known Member

    Jan 5, 2015
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    Liberty city
    Can u make this so I can play with the phone sideways.
    You have to have tiny hands to play it with a normal phone.
    I’m trying to position my hands so I can touch both sides with my thumbs but it’s impossible.
     
  5. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    Any talks of giving the game a mode with levels?
     
  6. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    I had the same thought. The controls are really cramped for me when playing in portrait mode.
     
  7. keybol

    keybol Well-Known Member

    Sep 10, 2012
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    I'm scheduling update releases. First up is more suits, buffs and weapons. Next will be Hard Mode and more level variations. After that will be secret rooms and intermission levels (with new enemies and traps). Then an entire new area with a final boss which needs to be unlocked by getting all intermission levels.
     
  8. keybol

    keybol Well-Known Member

    Sep 10, 2012
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    I'm experimenting on offering landscape. I can support it as we have a Steam version on landscape. I will put it in my schedule to offer this in future update.
     
  9. RogerSimon

    RogerSimon Active Member

    Oct 10, 2017
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    This game is fun. Nitrome has to be one of the best development teams out there. I love their graphics style. I feel like I can spot a Nitrome game from a mile away.
     
  10. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
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    Nitrome is amazing but I think most of the praise should be given to Keybol. This was his baby before Nitrome was involved however the two together are an excellent combination. :)
     
  11. Lull4by

    Lull4by Well-Known Member

    Aug 21, 2014
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    Still waiting for landscape mode update, my big thumbs often touch each other instead of the screen, I will drop my $3.99 when the update out, otherwise the game is addictive :)
     
  12. zinkdogg

    zinkdogg Well-Known Member

    Jul 7, 2013
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    What about adding a "Random Suit" option to the selection? It would be fun to get a random suit every time you restart.
     
  13. zinkdogg

    zinkdogg Well-Known Member

    Jul 7, 2013
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    Hard Mode? I still can barely get past the first boss using up the revive.........
     
  14. Rangerlump

    Rangerlump Well-Known Member

    Jan 20, 2010
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    Im not sure why this game is so highly rated. This is the first game in years that has made me want to haul off and launch my phone across the room because of the controls.

    Like others have mentioned the controls are infuriating. I die quick and I wish I could say its because the game is difficult but I die because my hand slips off buttons or they arent very reactive.

    also, why is it when I am trying to play the pause menu randomly pops up for no reason?
     
  15. pathogen541

    pathogen541 Well-Known Member

    Jun 19, 2016
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    Maybe try avoiding playin games on your phone without washing your hands after you kill a 12 pack of hot pockets?
     
  16. Lull4by

    Lull4by Well-Known Member

    Aug 21, 2014
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    #96 Lull4by, Dec 1, 2017
    Last edited: Dec 1, 2017
    Actually the game runs amazingly on PC, you can see some nice reviews on Steam thread, the only issue on mobile is the control, I think if there are more people have same issue, the Dev will fix it soon.
     
  17. keybol

    keybol Well-Known Member

    Sep 10, 2012
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    Thank you for the feedback. Yes I am considering all reviews and will schedule how to fix them. Currently, we've fixed enough bugs but there are still more. I've also made the 3rd area to scroll with the player for faster gameplay and not be a combo killer. New content is also added. After that, I'll work on landscape mode and other control options. I'm thinking of a similar layout as Downwell, 3 buttons and the fire button will be anywhere on top of the 3 buttons, meaning the full screen in between the pause button and virtual buttons. For landsape, I've experimented on it and check on possible implementation. I made a mockup also.
    [​IMG]
     
  18. keybol

    keybol Well-Known Member

    Sep 10, 2012
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    I still wouldn't claim full credit here as Nitrome did a lot of improvement on visual design and design decisions. At the end of the day, I am really proud of what we achieved and thankful to everyone who's supported the game.
     
  19. keybol

    keybol Well-Known Member

    Sep 10, 2012
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    #99 keybol, Dec 14, 2017
    Last edited: Dec 14, 2017
    First contant update live on the AppStore!!!
    [​IMG]

    7 New weapons
    - magnum
    - homing
    - tornado
    - boomerang
    - bouncer
    - fork gun
    - lightsword

    10 New Suits
    - Diamond Clad: 7 hp, no pickups
    - Ranidaphobe: no frogs
    - Santa: chests everywhere
    - McGee: magnum is default
    - Lockpick: start each level with a key
    - Captain: boomerang is default, 3hp
    - Seeker: homing is default, difficult key unlock
    - Swordsman: lightsword is default, no chests
    - Dead Aim: weapons have infinite ammo
    - Chamber: start in area 4, no keys

    Upgrades
    - Double Spin: first jump is spin jump
    - Easy Fix: health pickups restores 2 hp
    - Overheat: when at 1hp, +2 gun damage
    - Bullet Time: slow down enemy bullets
    - Swift Boots: movement speed up

    Improvements
    - Area 3 now scrolls along with the player. This will help players continue to rack up combos and beat the game faster.
    - Second boss has more streamlined attacks and movement.
    - improved French translations
    - bug fixes
     
  20. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    @Keybol - that landscape screen looks sick
     

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