iPad Tower Dwellers - [Unit Crafting - Micromanaging - Tower Defence]

Discussion in 'iPhone and iPad Games' started by hube_eccgames, Nov 19, 2013.

  1. tabs

    tabs Well-Known Member

    Feb 26, 2009
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    Philippines
    Awesome news! Can't wait! Hope it comes out before the holiday/break.
     
  2. Fangbone

    Fangbone Well-Known Member

    Oct 30, 2012
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    Michigan, USA
    I must admit that I wasn't sure I was going to like this after my first 45 minutes or so with the game. It's quite a bit different than most other TDs out there. Once I figured it out it was smooth sailing. Thanks for a great new take on the genre.
     
  3. Creepshow

    Creepshow Well-Known Member

    Feb 10, 2011
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    Really liking this game!!!

    Starts out very intuitive and the tutorial really guides you along. Nice take on the tower defense genre and adds very much it's own flavor. Well done!

    About a couple hours in and things move slowly at first but pick up very quickly adding challenge and I like that.

    The graphics and animations are smooth. Can't wait to make it further and brave the hard modes...
     
  4. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
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    We're slashing our price for the holidays to spread some cheer! Great stocking stuffer ;)

    [​IMG]
     
  5. kaibosh

    kaibosh Well-Known Member

    Jun 14, 2012
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    This game screams for MORE. Also, it is pretty tough - not a complaint, but it feels like the unit balancing needs a little tweaking.
     
  6. Boobi

    Boobi Well-Known Member

    Oct 18, 2011
    540
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    Earning money
    BC, Canada
    Finally finished hard on all levels. The game is 3.5 stars. There bugs, balancing issues, ai path finding, lot of micro management and short 9 levels (not counting tutorial). Some graphical annoyances, can distracts you for couple of hours. 5 star the levels only if bored, no achievement for it.
     
  7. phr0ze

    phr0ze Member

    Sep 13, 2011
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    #147 phr0ze, Dec 30, 2013
    Last edited: Dec 30, 2013
    Excellent TD. I was suprised at how hard some of the levels were. It seems others have take many approaches which may work better.

    Balance: Mage is too powerful mostly because the enemies are particularly vulnerable to magic. Many levels should have a type of enemy who is high resistance to magic. Also birds with magic resist would encourage more archers. Finally give archers more range.

    AI: I know micromanaging is a part of the game but I wouldn't mind if ranged units focussed on flying, healing, and boombox.

    Controls: Its very hard to select targets out of a mob. And sometimes my units still don't prioritize. Sometimes if I target my archer will stop on his way to the WP and fire once in range. Other times he will go all the way to the WP. To help with the tageting, make it so your own guys can't be selected (since there is no apparent reason to do so).

    Several times I have seen where the units refuse to engage. I watch 2 soldiers stand there as the whole mob walks by. I have noticed battles where some units in a pile are fighting and others are standing. And I mean where the units are practically touching the enemy units. Some piles are too hard to always notice these lazy guys.


    EDIT: Please for all future players. Disable the tutorials and popups on levels which have already been defeated. I went back to level 1 to get 5 stars (failed) and had to sit through the tutorial 3 times.
     
  8. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
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    Sorry I'm a little late to answer questions - we're taking all the feedback into consideration. The update is still in the works but it will add more content as that is the biggest criticism we've received to date.

    THERE WILL BE MORE! We're squashing those bugs as fast as we can.
     
  9. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
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    We're having a Winter Sale!! Expect the game update to come out at the end of January! More news on that later this week!!

    [​IMG]
     
  10. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
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    The update you have so patiently waited for is on its way that will double the playable content of Tower Dwellers!! Thank you for your patience and support. It has given us the energy to make this game even better.

    [​IMG]
     
  11. spajdr

    spajdr Well-Known Member

    Mar 29, 2011
    627
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    Male
    Elder administrator
    Czech Republic, Ostrava
    Thank you very much for making this game! :)
     
  12. Nyx1978

    Nyx1978 Well-Known Member

    Nov 20, 2013
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    Great, always good to see more content.
     
  13. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
    3,295
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    Pushed me over the monetary edge (and woe is me, for I haven't even half finished Kingdom Rush Frontiers, and the gaming portion of my heart is really too small for two top notch TD titles...).
     
  14. Bronxsta

    Bronxsta Well-Known Member

    So this game isn't just TD? You can command your troops?
     
  15. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
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    Thanks guys!!

    Yes! In Tower Dwellers the towers do not fire anything - they work more like a barracks and based on which support structures you build towers spawn different combinations of units letting you craft your army. You can then reposition troops within a radius of the tower.

    It is all very well explained in this Let's Play
    @Joe Hills Lets Play
     
  16. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    lazy layabout
    uk
    #156 cloudpuff, Jan 19, 2014
    Last edited: Jan 19, 2014
    I'm gonna bite and buy, I really hope I like it because it looks really good.


    Edited.

    Oh no, I missed the sale. I thought it was gonna last for the winter, I'll have to wait til I get my next voucher, so popped it on the wish list.
     
  17. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
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    Wow, I thought this was just a Kingdom Rush clone when I saw it around it's time of release but boy was a wrong. I'm really quite intruiged by this now!
     
  18. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
    105
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    I'm glad to hear you're enjoying. Yes the game plays very differently and requires much more involvement from the player compared to a regular TD.
     
  19. BTG-XCELL

    BTG-XCELL Well-Known Member

    Jan 11, 2014
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    Any updates regarding the additional levels?
     
  20. hube_eccgames

    hube_eccgames Well-Known Member

    Jul 9, 2013
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    They just went in to certification. Pending on approval. End of this week or early next week!!
     

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