Universal Towelfight 2: The Monocle of Destiny (by Butterscotch Shenanigans, LLC)

Discussion in 'iPhone and iPad Games' started by Gabrien, Feb 26, 2013.

  1. ButterscotchSeth

    ButterscotchSeth Active Member
    Patreon Indie

    Feb 28, 2013
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    Oh, it's all about strategy. I have seen setups that put out so much damage in close range they are able to defeat the final boss in under 10-15 seconds! Try some different monocle/powerup/jectile combinations and see what you can come up with!
     
  2. turakm

    turakm Well-Known Member

    Jan 15, 2009
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    Ah man! I'm having the same problem! Any jectile hints? :]
     
  3. bscotchshenani

    bscotchshenani Well-Known Member

    Feb 26, 2013
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    I'll give you two riddles instead. YOU GOTTA WORK FOR IT.

    What roars like a lion and cuts like a scythe?

    What has a silver pulse and flatulates rainbows?

    HEYOOOOOO
     
  4. rebelliusnigglet

    rebelliusnigglet Active Member

    Feb 27, 2013
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    I just had a quick question. In the dungeons what else is there to do after the 3 treasure chests?
     
  5. bscotchshenani

    bscotchshenani Well-Known Member

    Feb 26, 2013
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    The dungeons are specifically only for chests...AT THE MOMENT. Though they are excellent cash farming opportunities, as they drop more coinage than normal rooms.
     
  6. rebelliusnigglet

    rebelliusnigglet Active Member

    Feb 27, 2013
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    Oooo!! :) me likey. Any ideas of what you might do? Maybe throwing bosses at us in some rooms?:)
     
  7. bscotchshenani

    bscotchshenani Well-Known Member

    Feb 26, 2013
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    We've got a few ideas but I can't promise A THING. We're currently working on gamestick and a few other platforms before we add another batch of content. We've gotta see how this beasty does in the market, as it cost us 3 months of OUR LIHEEEEVES to produce.

    Thanks for your support, and I'll keep you posted when we decide to throw another batch of content into the game :D
     
  8. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    Finally got around to trying this. The game should be great but I just can't enjoy it with these controls. It's just too frustrating. Why are they centered rather than at the bottom right/left? At least my thumbs are used to virtual pads there so are somewhat trained to find them. Currently 90% of the times I take damage it's because I couldn't properly use the control and was shooting off to the right as an enemy came at me from below, or failed to move when I tried to. The area that responds to touch needs to be increased as well I think. Could be an excellent game, but I find it completely unplayable in its current state. (FYI: Playing on iPhone since my iPad is currently broken. I'm sure it probably plays better on iPad).
     
  9. ButterscotchSeth

    ButterscotchSeth Active Member
    Patreon Indie

    Feb 28, 2013
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    Hey! Thanks for checking out the game, and sorry about the controls. The patch that fixes the controls has been in review by Apple for the past day now, so hopefully they approve it sometime today and let us kick it out the door. Keep an eye on those updates!
     
  10. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    I thought it was already out. My bad. I think I may have been looking at the android thread. Gotta be more careful using search now I guess :p I look forward to the update.
     
  11. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    Epic game! Audio options, please!
     
  12. rebelliusnigglet

    rebelliusnigglet Active Member

    Feb 27, 2013
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    I'm loving the Shadowman 'Jectile. It is too much fun, if only there was a way to only use that 'jectile *hint hint* lol. Controls are iffy but getting kind of accustomed to them. The update can't come soon enough.
     
  13. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    #193 Amenbrother, Mar 10, 2013
    Last edited: Mar 10, 2013
    So what does the new controls do? Is it bottom left and right instead of the middle? If so that would rock.

    EDIT: This game screams for GC...
     
  14. bscotchshenani

    bscotchshenani Well-Known Member

    Feb 26, 2013
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    New controls let you swap between styles (fixed or snap-float) and positioning, so you can slap them on the bottom part of the screen or leave them in the middle. They default to bottom, fixed style.

    As far as GC, we actually have the leaderboards working but are having an issue with our engine causing games that log into GC to crash any time it's accessed and then the player exits.

    Once we get THAT under control, you'll be able to leaderboard all over the place.

    Just wait till you get the sasquatch in the next patch.

    huehuehuehuehue
     
  15. mkaen

    mkaen Well-Known Member

    Dec 9, 2011
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    #195 mkaen, Mar 12, 2013
    Last edited: Mar 12, 2013
    edit
     
  16. bscotchshenani

    bscotchshenani Well-Known Member

    Feb 26, 2013
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    Been crossing my fingers so hard I think they're broken.
     
  17. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    I know the controls have been tweaked in the (hopefully) imminent update, but I realized last night that just holding down the Fire d-pad in the chosen direction really makes killing enemies easier. This may be obvious but I found it helped me a ton.

    Been playing this game a lot a lot. Last time I'll ask but please, Butterscotch Shenans, add audio options! If you don't, you risk losing a dedicated towelfighter to the insanity caused by having the same tune looping endlessly in his head. You = warned.
     
  18. rebelliusnigglet

    rebelliusnigglet Active Member

    Feb 27, 2013
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    #198 rebelliusnigglet, Mar 12, 2013
    Last edited: Mar 12, 2013
    Okay so I've been playing hoping to get a chest and unlock the last few relics. Am I doing something wrong?

    Never mind. Got them all, the funniest thing just happened. I used the Whistle and after I used it my app crashed. It was pretty funny. The world ended lol.
     
  19. bscotchshenani

    bscotchshenani Well-Known Member

    Feb 26, 2013
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    We would love to separate the audio from the sweet, sweet jams that are breaking your brain. However, we didn't plan for this originally. The problem with this is that the game doesn't know the difference between the music and the bajillion other sounds playing.

    Diving into the code to get the music separated is something we've got on our wishlist, but at the moment its too lengthy and bug-inducing of a project to deploy. I would suggest blaring some Macklemore while you kill baddies.

    Takes the epicness up to 11.

    Hahaha that IS funny...though unintentional. If it gave you an error message please slap it here so we can figure out what happened!

    Also congrats on getting them all. They're like pokemon, but with more blood.
     
  20. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    Love the Macklemore comment!
     

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