Am I too late? Shame there aren't that many responses here but I guess many others, like me, are just behind. For instance, I have Implosion, DQ6, This War of Mine, Lara Croft GO, Transistor and Legend of Grimrock all sitting there on my iPhone, still waiting for me to play them (I had a bit of a GBA4iOS kick and DQ8 that took up much of this year). So, until I get to play some of this year's highlights (I also just picked up Attack the Light - I'm a sucker for a sale), I'll nominate from the games I have played. Hopiko - I hate it. I love it. I hate it again. A brilliant but maddening twitch platformer with a great style and absolutely perfect touch controls. Sorcery 3 - beautiful, engrossing and memorable for all the right reasons. Inkle don't really need any more accolades, but this was superb. Alto's Adventure - got this as a child-friendly game to share with my small daughter - and ended up playing through every achievement myself. So nice to play an endless runner that doesn't rely on shredding your nerves - and it's pretty too. Downwell - This looks likely to win the forum vote, but I don't think this is the best game of the year, or even best 8-bit-style platformer (prefer Hopiko). I truly suck at it - but I'm just starting to get into it and see the attractions. A fine game. Prune - it was pretty. And different. Scrapes into the shortlist for that alone. Unlike Landsliders - sorry, TA. Her Story - rather like Prune, its chief virtue is that it's memorably different. I'm not sure I would buy more of the same, but I certainly enjoyed it. Now I'm sure TWOM and Legend of Grimrock will make the shortlist once I play them, as would Transistor and Lara Croft Go ... But I've only just started on MHFU (I kept iOS 8.4) so I won't get to them for a while yet! Cheers!