oh man i pray to god that this is real and will be released. i logged so many hours with this game on the N64. my friends and i would sit around and get baked all day and just try and beat each others scores. i think my biggest trick was 3 million on the school level. ahh so many fond memories
Yeah, I have a hard time believing this is real. The onscreen buttons just look ugly and unprofessional and their perspective doesn't change at all. btw, here is a video of the PS1 version. Same UI.
I wasn't aware of that Simon Jeffrey quote. Just thinking out loud. Obviously comparisons of relative speed have to be taken with a pinch of salt but, as someone who developed (indirectly, in that I worked on the PS1/PC original) for Dreamcast I remember it as being several times faster than the PS1 and holding up very well to comparisons with PS2 but this changed as people got to grips with the pain of programming for PS2. I agree that the Dreamcast was a great and underated machine, killed off by EA's ignoring it and PS2 pre hype but suspect that in raw polygon pushing terms, The PS2 had it beat by about 10 to 1 by the end, putting it in iPhone territory. It's also worth remembering that The Dreamcast had twice the on screen pixels of an iPhone so would need twice the pixel pushing power just to keep up. I mentioned the Dreamcast in this thread because I had that version of THPS2. I remember the PS2 version was the same only slightly uglier thanks to it's less powerful texture filtering etc. It's probably the only THPS game to be targeted at Dreamcast level hardware and we seem to be seeing it, rather than THPS or THPS3 targetted at the iphone. Just thought it was interesting.
it's a figure of speech numbnuts. just like when someone says "oh I'm in quite a pickle here" they aren't really in a pickle. or "pardon my french" even though what they just said wasn't french
Damn.. looks pretty nice.. I might get this!! lol.. I thought one of the levels was from THPS3?? hmm.. lol. .. anyways looks great!
I dont know, as much as I freaking loved TH2 (My favourite of the Series, ESPECIALLY the music) I dont know about this. Regardless if it was fake or not, its going to be harder than hell to pull off individual tricks, not to mention the manuals and special tricks, that require multiple direction taps and then the trick button. I just dont see this happening, at least in a clean and comfortable manner, on the iPhone. I would be to stressed trying to pull it all off. And how he was using the accellerometer (sp?) to balance while grinding? I dont know about everyone else but I grinded as long as humanly possible tapping left and right to stay centered AS MUCH as possible, getting to the point where you start leaning left and right extremely fast. This takes lots of practice and pushing the buttons was REALLY hard, even when you got real good at it. I just dont see that working for that specific move, as I think it would be retarded to try and move side to side in time ahahah
iphone actually does have hardware for VFP math. not sure if you know this or not. didnt sound like it from your comparisons. For some reason im thinking the latest unity3d update added assembler support for the vfp but maybe im getting mixed up..
Something's really wrong with this video : The screen is clearly 4:3 ... iPhone is 15:10 ... And the phone in the video pretends to be an iPhone. Plus, there is no official news from Neversoft (or affiliates). Doubt is overwhelming me ...
Im very skeptical. Look at around :13 and see a little jump in the vid and then it fades to black. why would then need to use another take? COuld possible be on a device other than iPhone.
actually i think thats a clip transition, another clue towards that is the sudden switch in music....so im pretty sure this is legit....
Yeah, this is looking more and more sketchy to me. But, to those wondering how he does all the different moves, you actually flick off the button in a different direction to perform that direction's trick. EDIT: I just realized I mad a terrible pun here. SKETHCY! HA!