Separate names with a comma.
Discussion in 'iPhone and iPad Games' started by Boardumb, Sep 21, 2016.
I have an Air with iOS 10.0.1 under the hood
iPhone 6S running game iOS 10
Hey , how is it working on Apple TV with siri and/or with MFI gamepad ???? I'm kinda eager to buy it , but will like to hear someones opinion on that.
EDIT: OKAY , I bought it ...... Someone said RAGE QUIT ??? That's exactly what I just did... I've played at least 500 games in my life , love the good arcade platformer , but this is silly. Graphics and everything about it is top notch, except one thing.. CONTROLS !!!
We are talking AppleTV4 with MFi gamepad here.
Pushing the control like I want to break a button is not my kind of thing .... WE NEED PRECISION !!!!
Character is moving like on ice, slow to start, then speeding, slow to stop. Double jump is ridiculous. Half the time it lags and the obstacles require precision. I'm talking first and second level here. I'm not a masochist here, neiter I wish to break my gamepad. Please WORK ON THE CONTROLS AND MOVEMENT. Also, loading is kinda drag when You see it 20 times in one minute. Also, I've noticed a slight of stutter on double jump over the rotating hammer.This too impacts precision of jump.
I will underline here: THIS GAME IS SO MUCH POTENTIAL!! TO BE ONE OF THE GREATEST! (just work on the snappy and responsive controls and get rid of the slide)
Man, this forum is troubling! I was coming on here to ask if this is as good as it looks - I'm also a sucker for a metroidvania.
Looks like I'll be holding off till the issues get ironed out.
Thanks for your feedback.
We appreciate this can be a bit hardcore and from beta testing the users were 90% happy with the controls but we can also see the flipside to this.
We have passed this information to the dev to see if he can slicken the controls in any way.
Thanks for taking the time to feedback so massive thanks to you all as we look to work on what we can from you guys (and gals) to make it as polished as it can be so it can be fully enjoyed by all!
I'm alright with the controls. They could be better, but they kind of remind me of an old NES controller. If they got better, I'd be stoked but it's not a dealbreaker for me.
I feel like it's the good kind of rage quit. I put it down, pick it up later and beat that one part.
Devs! I'm a believer in this game. Please just fix the game breakers and we good okay?
Same issue I'm having. But I'm loving the game overall. I would love to have the A, B and C buttons customizable because it's hard to reach them at the bottom of the screen on an iPad
Full Steam Ahead
will ya'll be releasing Tons of Bullets on Steam in the future!?....thanks
Yes we would on both Steam and Android in the near future once the bugs are ironed out
Looks promising and I'd love to try it out on my apple tv with MFI, but the comments about the controls are making me hold off for now it see if or how the fix turns out if there is one
One long jump (push and hold) and immediately another jump .... get the hang of it in open space .... (immediately ... that's one english word I'll never learn how to spell)
Your "immediately" spelling is flawless
Hi All - A cheeky little Halloween present for you all - TONS OF BULLETS the 2D Retro Adventure platformer is giving you Tons of Promo Codes, so grab yours now and download for free!
TouchArcade gave it a pretty good review and I've been wanting to try it out. Thanks, FredBear.
Thank you very much. I took Y9L7AH3RNPPR
I will play the game for an hour and report back later this evening with a review. That really was nice of you to just give out some codes.
No worries, Halloween coming up so it's our treat
Took this one R374HR3JA4NR
Game looks awesome, cant wait to try it out.
The game is really good!
I only would like to toggle music off...
You can from the home screen
I grabbed ANY3AX94WX7H.
I also had a hard time with the controls. The first big obstacle I encountered was getting back down the ladder in the house where you find the pistol. It took me about a minute and I still don't know what I did to finally get down the ladder. After entering the blue house, I died twice trying to get to the second floor but kept falling or getting kicked to the first floor. It was hard to tell what was going on with the house shaking. Pairing the controls with timed areas, makes for a fairly frustrating experience. It was enough for me to give up, quit the game and delete it.
On the flip side, I really liked the music and the graphics.