Universal Tomb Raider (by Square Enix)

Discussion in 'iPhone and iPad Games' started by killercow, Dec 16, 2013.

  1. That's what I was trying to tell you before that it did have icade support.
     
  2. Master Shake

    Master Shake Well-Known Member

    Dec 24, 2008
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    It tells you how many secrets you got after a level. Not sure if you can replay a level. After finishing the first level I tried to find a way to go back but I didn't see anything. Maybe after you finish the game?
     
  3. And_75

    And_75 Well-Known Member

    Dec 8, 2009
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    Beware: Do not waste your time

    The save function is broken. At the end of the level it shows your stats. Then I proceeded further and died. I selected "load game" it crashed. I relaunched and it showed only "new game"
     
  4. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    Thank you for the info or may be they should have been mentioned this in the description. It helps sale.

    I am not sure if the save function is broken as I have yet to go anywhere other than the main menu itself. It could be sad if broken..
     
  5. Master Shake

    Master Shake Well-Known Member

    Dec 24, 2008
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    #145 Master Shake, Dec 17, 2013
    Last edited: Dec 17, 2013
    I'm not 100% sure but I believe you either need to save manually or exit the game (which seems to save automatically). It should save at the end of a level but it may not. Did you save at all before dying?
     
  6. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Isn't Tomb Raider 2013 technically more of a canon prequel than a reboot?
     
  7. Master Shake

    Master Shake Well-Known Member

    Dec 24, 2008
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    The achievements seem to be wacky. I got the swan dive achievement while doing a climb up vault and the gears of doom one came up while doing the tutorial. That last one I mentioned is an achievement for tr: anniversary also.
     
  8. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    Save your cents. Apart from the fact that the game has aged pretty badly, something people like me might not care, the controls are awful!
    Really awful.
     
  9. thetragicclown

    Patreon Silver

    Jun 19, 2013
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    Controls are garbage IMO. Worth 99 cents for the ten minutes I tried to play. I did the tutorial in her house for nostalgias sake and was baffled at the notion that they expected you to play the whole game with controls like that. Tried the first level out and died to panthers or something. Deleted.
     
  10. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    #150 Vovin, Dec 17, 2013
    Last edited: Dec 17, 2013
    Nope. The controls are highly customisable, responsive and feel better than back then in the old PC gaming days. It's not the controls, it's the gameplay. Moving cautiously and preparing your jumps well. Plan your moves ahead. That's what it was all about. Tomb Raider I is hard and sometimes unforgiving. It just plays like the classic played. There wasn't a fluid gameplay like today's titles - Assassin's Creed, Tomb Raider, Uncharted or whatever. Maybe those who played it 20 years ago are just more used to these kind of controls.
     
  11. And_75

    And_75 Well-Known Member

    Dec 8, 2009
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    #151 And_75, Dec 17, 2013
    Last edited: Dec 17, 2013
    Yes, it saved automatically at the end of the level. But as I said it crashed. And then the save file was gone.
    I'm lucky I noticed after only 20 minutes into the game...

    I'm not gonna play this game again for now
     
  12. thetragicclown

    Patreon Silver

    Jun 19, 2013
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    I played the old tomb raiders on ps1 and it was way easier on a controller. Maybe if I had one of those fancy new iphone controllers. Also what game/version is this? When I started it dropped me into some temple with a sphinx in it but I wanted to watch some videos of the walk through out of curiosity and I can't find it anywhere. Most videos online start it in some snowy place.
     
  13. RickyBrooke

    RickyBrooke Well-Known Member

    May 13, 2012
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    #153 RickyBrooke, Dec 17, 2013
    Last edited: Dec 17, 2013
    Yes I agree that you need to change the way you move to play this game - the controls are exactly how the original played. I had the original on PC and struggled with the first level then, until I adjusted to the control scheme.

    In 1996 this was mind-blowing cutting edge gaming graphics no-one had seen a 3D world to explore such as this.

    TR2 added some extra fluidity but TR1 is pretty brutal in its rigid movement THATS why the game is legendary for being so hard lol!

    All I can say is thank goodness that they added in Auto-Grab or there would have been some REAL tantrums in this thread ...
     
  14. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    I watched a walk through of the playstation original then gave this a go and it's the same one. The original Tomb Raider

    Controls work surprisingly well. A great release and a nice surprise
     
  15. Alister

    Alister Well-Known Member

    Jul 1, 2012
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    There's one thing different tough. This port is much prettier to look at.. ;)
     
  16. RickyBrooke

    RickyBrooke Well-Known Member

    May 13, 2012
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    Hmmm save game doesn't seem to be working for me either... Think we've found a bug.
     
  17. Gov

    Gov Well-Known Member

    Jun 24, 2013
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    Just launched AppStore as I'm writing this. It's is downloading in the background :)
     
  18. ramon31

    ramon31 Well-Known Member

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    I love the port but I think I have found a problem.
    In level two when you are confronted with 3 doors I pull the switch to open the last one which is the middle one and it show the animation of it opening but when you go down there it is closed.
    So I'm stuck, can't go any further in the game.
    #
     
  19. GPS

    GPS Well-Known Member

    Dec 13, 2009
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    Don't quote me cause this is only a vague recollection from playing the original, but I seem to remember that the door is only open for a very short time, if you don't bolt there as quick as you can it closes. ??
     
  20. Gotoma

    Gotoma Member

    Nov 14, 2013
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    I played the temple level it yesterday on my iPad then wanted to see how the game worked on iPhone. Guess what, when I started the game on the iPhone I was like why the F am I on a freaking snowy mountain. Turns out there are two independent games, you can switch between them by pressing a white icon formed by 4 squares in the title-screen.
     

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