Yes it gets really hard, even with the 'hard' level sets in the first two worlds; for the third and fourth worlds things become more open ended with different items that can achieve similar results but often need to be used in just the right order and way. And finally, I think I'd still be working on the world 4 hard levels if not for the help of walkthroughs on one or two of them. Instead, I'm just waiting for any new levels that we might get .
If everyone pulls a peggle to get to number 1, then developers will really have no hope of ever making any money at all...
Nahh, if everyone screams, nobody gets heard. I'm sure there will be another way. Also, it doesn't have to be #1 to get exposed. In fact, Toki Tori has been featured on AppStore icon for a while now. And not everyone could pull a Peggle, they did it at such a right time and momentum.
Yes, at least a bugfix update is currently scheduled which will address the OS 3.0 framerate problem. Potential other updates will depend mainly on the sales. Cheers
Too bad - with 3.0 and the ease of creation of levels, seems like you could offer up a new level pack for existing users fairly easily.
As said in the Lite thread, we're currently investigating all that. Levels creation is not as simple as you might think. Please read our blog about it, to give you an impression: http://www.twotribes.com/?page=log&subpage=detail&id=23
If there a way to make levels for the wiiware version that can be easily scaled to the iphone? That might help it be financially feasible since you can charge for level packs and also add value to the WiiWare version
When was the update submitted? I'm going to be away from wifi for 6 weeks starting next week and want to enjoy Toki Tori with sound! Do you think it will be approved soon?
Hopefully more warp portals in Toki Tori's update. I was playing the iPhone version and found sometimes the warp portals are not enough sometimes to teleport my chick to elsewhere.