Universal Tiny Wings (by Andreas Illiger)

Discussion in 'iPhone and iPad Games' started by djflippy, Feb 20, 2011.

  1. Kwyjib0

    Kwyjib0 Member

    Sep 23, 2010
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    Been trying to break 280,000 for weeks now, and just smashed it with 290,129. Today is a good day to play for a high score.
     
  2. nesio718

    nesio718 Well-Known Member

    Jun 16, 2010
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    getting paid....
    Sunny South FL!!
    dev got paid and forgot he has a game to add content to....
     
  3. Tikicobra

    Tikicobra Well-Known Member

    Apr 3, 2010
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    It's not like he owes us constant content updates. Maybe he's working on something cool.
     
  4. glamdrac

    glamdrac Well-Known Member

    Mar 8, 2010
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    thats his right

     
  5. arta

    arta Well-Known Member

    Feb 14, 2009
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    Dev interview for a german game blog. Google translate isn't the best, but it will do.

    http://www.superlevel.de/spiele/interview-mit-andreas-illiger-tiny-wings
     
  6. arta

    arta Well-Known Member

    Feb 14, 2009
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    Cont'd
     
  7. muldrake

    muldrake New Member

    May 22, 2011
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    I've done it and then it didn't give me the achievement. I think I might be misunderstanding what it means by "immediately." I thought that means the first time you come down on the island, you get a great slide. Does it mean you have to hit the first mountain? I can't do that, even if I hold down my finger through the whole jump. I also notice that sometimes, you won't get a slide immediately after taking flight, but only later, if you hit a cloud. Do they have to be the kind of great slides that count for fever mode?
     
  8. injuwarrior

    injuwarrior Well-Known Member

    Apr 18, 2011
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    My favorite part was when he told the interviewer to stop asking dumb questions.
     
  9. Captbaritone

    Captbaritone New Member

    May 23, 2011
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    Me TOO!

    I noticed that I was granted this achievement in Open Feint but not in the Game Center. Perhaps this is a clue! I also recall getting this achievement some time ago. Does anyone have any idea! Is there a way we can bring this to the developer's attention? Should we start a new thread for this bug?
     
  10. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    The dev swears and acts like a jack*** later in the interview.
     
  11. Bzai Hawk

    Bzai Hawk New Member

    May 24, 2011
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    tiny wings high score

    tinywings.jpg
     
  12. theblackw0lf

    theblackw0lf Well-Known Member

    Feb 18, 2009
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    Actually it sounds like he was mocking himself, saying he's not a good journalist and asks dumb questions.
     
  13. swishinj

    swishinj Well-Known Member

    Aug 3, 2009
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    CEO at Apple Inc.
    #317
    Yes I agree. I don't think he took many very english classes. :p
     
  14. TiltMyTouch

    TiltMyTouch Well-Known Member

    Jun 10, 2010
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    I don't think Google Translate took many, either.
     
  15. ScottColbert

    ScottColbert Well-Known Member

    asshat.
     
  16. muldrake

    muldrake New Member

    May 22, 2011
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    I was amused to note that he is, indeed, a fan of Boards of Canada. I really like the theme music in this game, which also serves an informational purpose, as I'm sure people have noticed. It plays different measures of the theme at different parts of the game, and since I can't really look down at that "clock" on the lower left while playing, and find it kind of confusing, the music lets me know how close night is. It gets kind of wistful at the end.

    But I have thought since the first time I heard it that it sounds like what Boards of Canada might do if they did the soundtrack for a game.
     
  17. muldrake

    muldrake New Member

    May 22, 2011
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    Completely agreed on that. I find the first landing the toughest of the game. I think 20 cloudtouches without fever is pretty tough, too, but I'm steadily increasing the number of those I can get. I think I just need to get lucky to get to Island 9. I've had really good performances on Islands 1-6 leading to completely falling apart on 7 or 8 and failing to reach 9, once by a painfully small margin, and really good performances on 7 that, if stitched together by luck, would get me there.

    That Island 4 thing is tough, though. Yesterday or so I got those two tough jumps and then immediately blew it on one of the really easy jumps that even an idiot could hit, in the thrill of having made the second tough jump. I startled the other passengers in the train by swearing.
     
  18. muldrake

    muldrake New Member

    May 22, 2011
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    WTF? Do you buy a car and then think you have a right to have some engineer add features to it every month? He made a game, he didn't sign an indentured servant contract.
     
  19. triggywiggy

    triggywiggy Well-Known Member

    Jan 24, 2010
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    Freelance writer, Student, Casually employed in re
    Perth, Western Australia
    What's your problem?

    When you get an iPhone game now you expect updates. That is what has made Angry Birds, Fruit Ninja and Cut the Rope so popular. And how the he'll can you compare a game to a car?
     
  20. injuwarrior

    injuwarrior Well-Known Member

    Apr 18, 2011
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    Not a great comparison, but he does have a point. As long as the dev does not have anything promised in the description, they have no responsibility to update a game, major bug fixes exempt of course. You buy a game because of what is in it now. You deemed it worthy as is, and unless you bought awaiting a promised update, you cannot deny otherwise. Just because successful games do it does not mean we should expect it.
     

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