Universal Tiny Wings (by Andreas Illiger)

Discussion in 'iPhone and iPad Games' started by djflippy, Feb 20, 2011.

  1. Red1

    Red1 Moderator
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    Nov 26, 2010
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    This was covered earlier....

    it's actually quite easy to complete that objective. It took me two goes. Just tap so that you stay on the ground ie: scooting up and down the slopes without leaving the ground. Once you get into the rhythm of it, you can pick up some speed. When you jump between islands, be careful to crash into the top of a hill, to avoid a clean swoop.

    EDIT: I see you've already done this! :)
     
  2. lil_psc

    lil_psc New Member

    Nov 4, 2009
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    I'm up to the objectives for x28 as well. Is this the last nest?
     
  3. Prab

    Prab Moderator
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    Yup :)
     
  4. estyst

    estyst Well-Known Member

    Apr 21, 2009
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    I cannot agree more about classic and powerup mode, because that's what killed games like Doodle Jump, Canabalt and Minigore. Those games were at one point overbloated by "uber-epic-power-up-mode" which appealed only to a portion of initial gamer base and sometimes repelled new gamers "because it's too complicated now".

    However I must say that in this case adding another kind of "power-up coins" is bad idea. First of all it's too easy - this game just needs to be mastered, it's not that hard, it would be pointless to present player uber-power-up (like +10 seconds after nightfall) if they cannot leave first/second island.

    Additionally arta presented wery well thought off power-up system. If powerups would be tied with something as hard as "cloud touch in a row" there would be no need for separate "classic" and "power up" mode because gameplay wouldn't be altered that much (if any for most of the players). No one would complain for additional 10 seconds after nightfall and only a few players would see "nirvana" power-up at all...

    ... while everyone would have fun trying to make a few cloud touches in a row.

    All in all I believe it's great game overall and I do love it as it is now, but this idea about cloud touch based power up system seems to be really fun and engaging.
     
  5. eddieg

    eddieg Well-Known Member

    Aug 14, 2009
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    If anyone is going insane with the 34s frenzy objective...
    I found a way to get through it which makes it pretty easy.

    Don't wanna ruin it for anyone so...Drop me a PM & I'll let ya know how to do it.:cool:
     
  6. ben18

    ben18 Well-Known Member

    Jun 18, 2009
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    Sorry if this was asked already: how does this look in 2x mode on iPad? Are there plans for an iPad version?
     
  7. Red1

    Red1 Moderator
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    It looks great on iPad in 2x mode. I usually avoid buying games to play in 2x, but this particular game looks sweet.

    The only annoying thing is that a few times I've accidentally tapped the 2x mode button and it's switched to small 1x mode -- but that's happened a couple of times...out of the ...*ahem* ....hundreds of games played! so not a biggie.

    I don't hesitate to recommend it for ipad.
     
  8. Red1

    Red1 Moderator
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    When I check the Online High-scores for Tiny Wings, it lists my ranking the same under the "All Time", "Today" and "This week" tabs. That doesn't sound right.

    Is there something funny with the scores?
     
  9. Red1

    Red1 Moderator
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    Do you get the 175000 objective by going for distance primarily...or did you try to get most of the coins along the way?
    And what island did you reach for this?
     
  10. arta

    arta Well-Known Member

    Feb 14, 2009
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    Yeah, basically the "cloud touch powerup system" would work like the fever system (where you get 3 good slides in a row). You'd have to be good to get them.

    I would even take it further and make it so that the powerups (Coffee Cup, Eagle Eye, Nirvana) are relegated to cloud touches in a row, while merely managing some cloud touches in a single run could garner you something towards the Nest multiplier. I really think this would work well: the game isn't radically changed while better players have a incentive system that rewards them for doing better. All while keeping the gameplay simple and "one touch" based.
     
  11. Axl Lowe

    Axl Lowe Well-Known Member

    Apr 8, 2009
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    I normally don't jump on bandwagons like these, but I love me some momentum games, so I picked it up. Pretty fun so far. Like most of these 'endurance' games, the core concept is pretty shallow but well-executed, and I really enjoy the graphical style and audio. They did a good job making a coherent, fun little package.
     
  12. Shaun glitch

    Shaun glitch Well-Known Member

    Aug 26, 2010
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    Uk yeah baby yeah
    Hi just got this game looks cool
    And so simple to
    Play should appeal to any:) age.
    Anyone got any top tips :D
     
  13. Syao

    Syao Well-Known Member

    Jan 26, 2010
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    Whew, finally got 10 jumps on the 1st island, the objectives to 24x were a lot easier.
    When you get a nice flow this game is so awesome! One of the best games I played on the ipod without a doubt :)
     
  14. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    i think the game is extremely balanced. all of the challenges are challenging but possible, and are very satisfying when you finally get them :D
     
  15. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    Umfortunately I believe I found the same thing almost a week ago. :)

    Already reported to the dev. Luckily it only helps in the specific situation of fever mode, and doesn't allow for any kind of high score.
     
  16. Salatar

    Salatar New Member

    Feb 27, 2011
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    Please help with 28x nest

    I really need help doing the 5x: Do 1 great slide directly after an island jump, ive done it 3 times and no nest unlocked!!! WHAT HAS TO BE DONE!??!:confused:
     
  17. Rofl Copter

    Rofl Copter Well-Known Member

    Feb 21, 2011
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    You have to do it 5 times in one game, that's what the 5x: means.
     
  18. headcaseGames

    headcaseGames Well-Known Member

    Jun 26, 2009
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    for those interested, I am holding a contest on my FB page, you can win Tiny Wings today! (US iTunes accounts only)
     
  19. Salatar

    Salatar New Member

    Feb 27, 2011
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    I know lol

    I did it 5 times in one game, in a row, 3 times!!! it doesnt work!
     
  20. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    its probably been mentioned already, but how can you reach the 4th island without any great jumps?
     

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