Universal Tiny Wings (by Andreas Illiger)

Discussion in 'iPhone and iPad Games' started by djflippy, Feb 20, 2011.

  1. tbone

    tbone Active Member

    Feb 23, 2011
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    I think the slopes do stay the same, just the pickups move. I'm on the second to last nest now. Challenging.
     
  2. swishinj

    swishinj Well-Known Member

    Aug 3, 2009
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    CEO at Apple Inc.
    #317
    In what timezone does the randomization occur?
     
  3. DMProd

    DMProd Well-Known Member

    Jan 28, 2011
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    I develop iPhone / iPod Touch / iPad / MacOSX game
    Los Angeles
    Definitely a fun game. I love the everchanging landscapes!

    So.....it's bird vs. bird is it....hmmmm...
     
  4. Sgt Jinto

    Sgt Jinto New Member

    Feb 26, 2011
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    Thank you! This solved my sound issue. Somehow, this game isn't as fun to play without being able to hear those little "Wahooooo!" cheers when you travel from island to island. :D
     
  5. Red1

    Red1 Moderator
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    Nov 26, 2010
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    It's based on the time set on your local device. For example, if you change the date on your ipad / iphone to tomorrow, a new terrain will appear when you start the game.
     
  6. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    For me at least, the shape of the slopes do change every midnight. Sometimes it's a very subtle change and other times more noticeable.
     
  7. Red1

    Red1 Moderator
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    It's been mentioned a few times earlier in this thread...but if you tap once straight after jumping it slows you down, stops the bird going so high and allows you to swoop back down with a second touch.
     
  8. Red1

    Red1 Moderator
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    Nov 26, 2010
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    34s frenzy

    34s frenzy objective: My best is 31.8s.

    At first I tried to do it from from the very start, but couldn't last long enough. I seem to get the longest frenzies from the middle of island 2 and into island 3, if I can stick the landing.

    I'm trying different combinations of (a) jumping high and (b) tapping once to fly lower, to avoid troublesome slopes.
     
  9. Downhome

    Downhome Member

    Feb 26, 2011
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    #789 Downhome, Feb 26, 2011
    Last edited: Feb 27, 2011
    Yeah, the sounds are a must!

    I discovered that I also get the sound dropping when I set things to download and install, then play the game while that's taking place. That is apparently a no-no.

    As for the 34s deal, that best way to take care of it is to start and take care of it right as the game begins. Don't even bother continuing the game if you don't get the perfect landing/slide on that first little hill right as you fall out of your nest. Drop out of the nest, land that one perfectly, and just go from there. It will take you the entire first island, and about 2-3 perfect landings in the second island. The only really tricky part about it is landing perfectly on the second island. You want to hit the second decline, and you can only do it if you tap a time or two before you even get to the second island, and then time it just right. If you land that one, you're pretty much home free if you know what you're doing.
     
  10. Speedy070

    Speedy070 New Member

    Feb 26, 2011
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    I think your right! The change was indeed subtle, but I saw a view differences. For instance, it was easier to do a perfect slide direct on the 2nd island. Yesterday it was a lot harder.
     
  11. phattestfatty

    phattestfatty Well-Known Member

    Mar 9, 2010
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    I agree with the objectives. I just think a lot of people like the game as it is, so keeping a classic mode and then having a power up mode alongside it offers maximum replayibility and pleases everyone. Also, not all of those should be based on cloud touches. random power up coins would actually, imo, be better as they are more accessible even to beginners. And the swiping kinda ruins it, so probably different powerups that are automatically applied? because its not really one "button" or "one touch" if u have to swipe.
    But weather sounds awesome
     
  12. arta

    arta Well-Known Member

    Feb 14, 2009
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    Well I wish the dev was here to sort all of this out...
     
  13. MisterEd

    MisterEd Well-Known Member

    Aug 25, 2010
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    "Bonus round" islands would be nice. They could have fewer and steeper hills and allow the player to pick up more time against nightfall.

    Another idea: If launched high enough in a fever, the bird could sail past the clouds into a starry sky and upside down moon hills. The clock would stop during this zone, but losing the fever would cause the bird to fall back to earth.
     
  14. toythatkills

    toythatkills Well-Known Member

    Apr 23, 2010
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    Thames Ditton, UK
    I got 34.1s earlier, after getting 33.2 a few goes before, which sucked!

    The way I got it in the end was to regulate the bird's speed, so he was going quite slowly but still jumping quite high. This meant there was less slopes to deal with and so less opportunity to mess up, because it took 2/3/4 seconds between each slope. Also, because he was going pretty slowly I had plenty of time to react when slopes came up.
     
  15. Red1

    Red1 Moderator
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    @DownHome / ToyThatKills: Thanks for your suggestions. I got the 34s frenzy between islands 2 and 3 in the end, which opened up the next three objectives:

    - Reaching island 8 should be okay, as almost got there a few times.
    - 175000 points seems possible, but will take some time. 141731 is my top score, but only just went up to x26 multiplier. Guess I'll need to focus on coins more than distance.
    - 5 swoops after an island jump. Hmmm.
     
  16. phattestfatty

    phattestfatty Well-Known Member

    Mar 9, 2010
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    exactly. He was here earlier... just kinda disappeared....
     
  17. Pitch_Blak

    Pitch_Blak Well-Known Member

    Apr 18, 2009
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    Canada
    Completed the last objective, "obtain 170 000 points", and I'm freaking happy about it. You're practically forced to not screw up even once. xP

    Hope Gamecenter arrives soon. I enjoy achievements too. :D
     
  18. Chumbake

    Chumbake Well-Known Member

    I've jumped back through the thread and didn't see anything, so sorry if it's a repeat.

    Does anyone have any tips for getting to island 4 without doing any swoop things. I keep accidentally getting them.
     
  19. Rofl Copter

    Rofl Copter Well-Known Member

    Feb 21, 2011
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    The second you get to the top of the hill, hold the screen and keep repeating. Try not to to well when coming in from an island, too.
     
  20. Chumbake

    Chumbake Well-Known Member

    Thanks. Your tip helped and I got it first try.
     

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