Ah thank you, I finally got my Gamecenter to work! Anyone is welcome to add me: Pinworms I have 34 floors, 42 dream jobs, no IAP
Demand. The more unbalanced your stores are, the less demand will be for that type of store and hence slower sales.
Has this actually been confirmed either by Eeen or empircal data? Sorry for asking, but with all of the incorrect information and random assumptions floating around the TT threads, I find it better to confirm stuff to be safe.
Is there any way to check the remaining stock on items while you are restocking a store? Say you are restocking root beer in the pub - it covers the listings for how many bar nuts are left - for example.
Nah, there's a general indication though, to the left of the store title there's 3 symbols showing your 3 items in stock (won't show up if your out of stock) if a particul item is half gone the symbol will only be half visible, in the appearance of an emptying glass..sort of thing
That's the joy of having money to spend $20'is no biggie, not like I'm spending 100s or something,and I'm happy to support the devs, even if I didn't like the game. it's like giving to a charity for a disease you don't have..doesn't mean you don't support the cause.. problem with freemium games like these, is some people support the devs by purchasing, and other cheap skates play this game constantly like it's crack cocaine , for months on end,and won't even spend a measily $1 on it. Sad
Wait, are you sure about that? The icon always looks the same to me, whether if stock is full or almost empty
Yeah I just looked and confirmed the icon looks the same no mater how much stock you have - saw it on one that was almost empty and another that I just filled and there is no shading or anything - just the icon. It DOES disappear if the item is completely empty but other than that it's an icon.
Alternately! You could give 2-3 bucks to the devs via IAP, and ACTUALLY give the rest of the money you might spend to ACTUAL charities. Some people might call "sad" the fact that there's a lot of countries in the world where a dollar can feed somebody for a day. Just a thought...
What are you asking, exactly? You can build new floors with businesses and assign bitizens to jobs. The number of elevator riders seems to stay the same.
Its pretty hard for the elevator rides to go up, like 10 seconds after the elevator is at the lobby someone shows up.
Tip here: If you are quite high (10+ floors) then you should think about deleting "older" floors (ones with less stock for all items) and then build something else from other category(recreational=paintball arena=lots of stock) or if you would like "upgrade" it then simply from "old ones" category I, myself have 21 (2 in construct) floors with capital of 20000 right now(was 120000 before 2 floors), and 1 elevator upgrade (from kidthekmart i skipped "50bux=100000, but elevator upgrade is a must)
I don't really understand any of this. 1. You're going to end up with all business types anyway, surely it's better to put up with the low stock ones while you're in the early stages of the game and don't need much money from new floors than later in the game when floors are incredibly expensive? 2. What?
No one's moving in I have a new empty residential floor on floor 26. For the past 24 hours no one has gone to this floor, so I'm pretty much stuck. I have no unemployed bitizens to put in my new stores. I've upgraded the elevator once and completely closed the game numerous times, but still no luck. I play the game for around 20 minutes at a time 7-8 times a day. Any suggestions ?