Universal Tiny Tower: 5th Anniversary Edition (by NimbleBit)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 22, 2011.

  1. deadclown

    deadclown Well-Known Member

    Apr 13, 2009
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    Speaking of irrational tower theories / practices...

    ...I'm a slum lord. I use bux to hire and evict all day long. I delight in giving somebody their dream job, then giving them a kick to the curb scant seconds later. Like throwing a life preserver to a drowning man, only to yank it away at the last minute. I also am doing my best to delete the high class joints. Tattoo Parlor, Diner, Casino...stay, stay, stay. Raquetball, Doctor's Office, Book Store...get out, go away, bounce biotch.

    My tower is a blight on the city. Its citizens give up on their dreams and darken the alleys. Crime and despair are the watchwords of my iron rule. I wash my tower's windows with the tears of my bitizens.

    They are slum. And I am their lord.
     
  2. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    And in addition to the reality side of things, I'm sure it's crossed their minds that for too many players everybody would be named things like "Mismatch Sushi A" and "Garden Theater B"
     
  3. Lao-shu

    Lao-shu Well-Known Member

    Oct 27, 2010
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    Aw. That bites. I always liked naming characters in old-style RPGs, and so on, and was hoping it would be coming to Tiny Tower as well. But, yeah, I guess people could use it to make the Waldo quests easier (but then, I think most people have already done that, by colour coding).
     
  4. CioCio

    CioCio Well-Known Member

    Jun 20, 2009
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    I must admit I don't quite understand how people find themselves not accumulating TowerBux anymore since the update. I'm at 41 floors, with 75 bitizens; I just spent 75 bux on Saturday getting the 12 PPM elevator, which left me broke, but I'm at 40 bux here on Tuesday. At this rate, I should be able to afford the 16 PPM elevator by next week. I check in on average 4-5 times a day, for a couple of minutes at a time.
     
  5. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    I'd bet you're wrong. Color coding is imprecise and lacks flair - you wind up having to pass on cool outfits/hats/hairdos/etc. just to narrow your choices to roughly 50% of your building. If you're going to try and improve your speed at waldo missions, you need a list. My guess is that most don't care, and most who do are using a system more precise than how their bitizens are dressed.

    For example, I use a pseudo database created with Awesome Note. Get a mission, pop out look up exactly which two floors the bitizen can be at, pop back in. Beats the heck out of just limiting it to the 40 or so floors a color coding system would tell me.

    Now, if they want to offer me a custom bitizen editor, I would wind up with "uniforms" at the various businesses, but purely for the aesthetics. Too many residential floors in my tower to worry about doing it for waldo missions.
     
  6. Spence

    Spence Active Member

    May 31, 2010
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    Student
    Idk
    Lol bizbook makes me laugh
     
  7. Lao-shu

    Lao-shu Well-Known Member

    Oct 27, 2010
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    Speak for yourself! My delightfully-arranged army of rainbow-shirted bitizens has plenty of flair, thank you very much. And although it is not as precise as a naming system would be, it DOES speed things up markedly.
     
  8. mikkel1977

    mikkel1977 Well-Known Member

    Mar 5, 2009
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    Deserted Temple
    [​IMG]

    Who says colour coding doesn't work, with the necessary dresses?

    Look at my cute stewardess.... (Ok I will TRY to find a blue hat for the first girl)
     
  9. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    That's cool, but now which of the 20+ floors of apartments do they each live on? :)

    See, I love to be able to do things like that for the aesthetics, but I can't for the life of me see how it speeds things up enough once your tower gets high enough. I've got over 140 bitizens living on 30 different floors, no amount of color coding or uniforms is going to help sort both their place of work and residence.
     
  10. Lao-shu

    Lao-shu Well-Known Member

    Oct 27, 2010
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    For me, worrying about which floors they live on starts to edge into the realm of "taking it all a little bit too seriously." I find that if they aren't in any of the businesses where they should belong, according to the colours I've given them, it only takes a cursory examination of the residential floors to pick out the right one, especially as they all have different hats and hairs. It's just not a big enough deal for me to worry about keeping track of who lives and works where, in a whole separate program.

    To each his own, though.
     
  11. mikkel1977

    mikkel1977 Well-Known Member

    Mar 5, 2009
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    Hmmmm, in my humble opinion, yes, i agree. You cannot control every aspect of the game, much like you do not control the loot/treasure drops from an RPG.

    What I do is search for them in the respective businesses since they are grouped sequentially (i.e. all recreational ones are together from 31st - 36th floor, for example), or if they are not there, they should be lazing at home. You can even do it blindly by pressing each floor...

    If I still cannot find them, then they must be taking a break and having a drink at the pub... :D
     
  12. Foozelz

    Foozelz Well-Known Member

    Is there going to be a GameCenter backup button sometime? (I keep losing data to an old game save)
     
  13. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    See, I find it the exact opposite. The idea of not spending 15-30 seconds to catalog a bitizen that then saves me so much time in the future is what seems an insane level of "mania". I open a new business, search for any bitizens with that business as their dream job so I can place them. I can find out if a new bitizen's unmatched dream job is one I need or if it supersedes due to aptitude existing unmatched bitizens. That bitizen catalog saves me a ridiculous amount of going through the still barely sorted bitizen list and squinting at 30 floors of apartments to pick up a bonus bux.

    It's something I learned a long time ago: you can be really lazy and successful if you just know exactly where you do need to work hard. It took me less than half a day in my spare moments to create the bitizen catalog when my tower reached the mid-40s, and now I spend the 20 seconds or so updating the catalog for a new/evicted bitizen a couple of times a day. But having done that, I save myself several minutes of searching and squinting every day.

    Why anyone would want to needlessly repeat the same inefficient routines - whether we're talking games, home life, or work - when through the application of a little work up front they can streamline the processes into an efficient system escapes me.
     
  14. burn

    burn Well-Known Member

    May 20, 2011
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    Sys Admin
    this
     
  15. New England Gamer

    New England Gamer Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 30, 2009
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    It automatically backs up every 4 hours I think they said. You can't transfer devices though. If you reinstall and it asks you to restore from a back up it should bring you back to the last one within the last 4 hours.
     
  16. Lao-shu

    Lao-shu Well-Known Member

    Oct 27, 2010
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    #1736 Lao-shu, Jul 27, 2011
    Last edited: Jul 27, 2011
    A game isn't supposed to be an "efficient system," as far I have always understood it. In my experience, it's supposed to be a diversion, something to do with one's hands whilst the mind is wandering. I would not want to catalogue all my bitizens and check a handy list whenever I want to find one: I enjoy cycling through outfits to find a colour and style that pleases me, and I enjoy looking through the floors for the right bitizen in a red shirt and a top hat, and I like scrolling from the top of my tower to the bottom, and seeing the rainbow of bitizens and floor colours (yes, I also make liberal use of the "repaint" function). Why would I want to shave time off something I enjoy doing, for the few minutes I'm doing it?

    But then, I am also a fan of hidden-object games, and was a fan of the Find Waldo books. Skipping the searching component entirely, or breaking the relaxing flow of the game to check another file, takes away from the enjoyment, rather than adding to it, for me.

    I suppose the difference lies in whether the game is about the destination, for you, or the journey.
     
  17. People enjoy approaching things in different ways. But just because you've found a 'smarter, quicker' way of handling the game doesn't make it any more fun to be honest.
     
  18. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    Which is what I said :rolleyes:

    They're the one who tossed out the bit that I was all about the destination instead of the journey because I dared to point out that having a list or other form of cataloging is a better method for finding bitizens than color coding. Might as well claim if you have directions when you're taking a trip you only care about the destination. If driving blind is how you like to get around, I'm not one to argue; your time, your gas. On the other hand, if you're going to claim that driving blind is actually the better choice than having directions to get somewhere, I'm going to question your claim.
     
  19. Crosbie

    Crosbie Active Member

    Jun 26, 2011
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    Having directions to get somewhere is only better if there's somewhere you're trying to get to. Sometimes you just go for a wander, or a Sunday drive, and follow your nose, right?

    But I'm just arguing semantics. There's no particular destination to this game, but managing the time you want to put into it to achieve your own goals is perfectly valid, and working out the system, inventing your own colour-coding, and so on, are aims and pleasures in themselves.
     
  20. mrholder

    mrholder Well-Known Member

    Aug 13, 2008
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    I'm noticing that I'm not getting any new bitizens for new floors unless I get a real estate V.I.P. Maybe 1 in 25 elevator rides results in a new bitizen moving in without an agents help. Is that the case with any of you? I've got 24 floors so far with 9 of those being residential. All the residential floors are at the top of the tower. Loving the game!
     

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