Yep, all my floors are as per the Floor Distribution list in the stats screen. My first Residential is on floor 2, second Residential on floor 3, etc., and above that are my Creative floors, and so on up until you find my Food floors on top. Does that make me OCD as well?? Good!
Mine is exactly the opposite, with the food at the bottom since they need restocking the most. Thus easier to be where I can see them since there are lots of times you need to be at the lobby. That's not OCD, that's just good planning.
So I don't have to do the math... What's the calculation for base cost to stock each item? (without a dream jobber)?
I too tend to micromanage my Tower. In fact, when I rename a store, I add the number of employees who currently hold a dream job there. This way, when I get a new bitizen, if I see his dream job is "Tea House 3", I can evict him right away, knowing I have 3 employees with dream jobs already at that location. OCD no, time-saving workarounds, yes!
While I understand folks who organize things for easier micro-management, I just can't bring myself to do those kind of things. Whenever I play sim games I get (too?) wrapped up in realism, and the lives of the sims. Heck, I've been reluctant to put costumes on my bitizens, because I don't want them to have to wear them in their own apartments! At a nuts-and-bolts level, does it matter to coin production where floors are located? That is, if all the residences are clustered at the bottom, does that make purchases at the upper floors less (or more) likely, or does the app not take those issues into account?
Coin production, no. Usually people cluster types of floors (ex. food) together, then clothe all the food employees in green so that the "find Waldo" quests are quicker. I like to rename the stores to the names of the employees (ex. Jim Sara MHern) for even quicker searches. This takes away from the realism but I'm okay with that. Others use a notepad and document where a bitizen works and lives. Up to you how you want to play.
Not that I know of, I haven't been able to reproduce any of those myself, but I will try again before the next update.
You should do it the other way, saying how many DJ that floor needs. This way when the Tea House has 3 DJs, it will just be called Tea House.
The bitizens that move in, do those costumes already exist in your tower ? Because you can only have 1 of each costume. You probably know what you're doing, but just figured I'd eliminate that as a possibility.
I've noticed that if you enter menus too quickly, the game kinda freaks out and sometimes crashes. And when it does crash, any progress you made in that game sessions is undone and the game rolls back your save before the crashed session. Also, the game crashes for me when I load the game as well on a iPod Touch 2nd gen. I have to enter the game twice to get it to load.
Finally went ahead and downloaded this game after hearing about for a while. I am really impressed with all the design choices they made! I really like the pixel art too. One thing I find a bit confusing is that I feel my gold coins do not go up that fast when I am sitting and playing. I get the Tower Bux as tips and such and use them to upgrade my inventory and other expansions. I saw that you can earn currency when you're not there. I assume that would be the coins so I can make a new floor the next time I play. Alsoo what happens when an employee is linked to their dream job? Does he work better / earn more money? But yeah, I've had one sitdown with it and really enjoyed it. I haven't played too many sim games for the iPhone yet so it feels fun and new.
There is currently a bug with the coins, the rate at which you earn them is halved when you have the game open. This is being fixed. Yes it's coins you earn when not playing. Dream job = 2x the amount of stock you get when you restock. 1 dream jobber = 1st tier stock doubled, 2 dream jobbers = 1st and 2nd doubled, 3 = all 3 doubled.
I have a question. Is there any point in having all 3 tiers stocked? I ask because I have someone on my friends list with 3 floors fewer than me and I looked at their floors and the vast majority only have tier 3 stocked, whereas on mine nearly all tiers on all floors are stocked, yet my friend seems to be getting a few more coins than me per second. Is it worth just stocking tier 3 and letting that bring in the money or should I have all tiers stocked?
I think this is how it works: If you have just tier 3 stocked, then every customer will buy a 3 coin item, so you'll get more coins than if you have lower value items available to buy. The most profitable (in terms of coins) way would be something like: stock tier 3, start tier 2 restocking, when tier 3 is sold out stock tier 2 and start tier 3 restocking. So you have something to sell while tier 3 is restocking. But then you would be missing out on the bux from fully stocking.
I finally got the new elevator today. It is ridiculously fast. I'm not sure that they can update the elevator any more without making it semi-automatic. However, if eeenmachine is listening, how about a warp-speed plasma elevator that magically appears near or at your floor? I'm on floor 67 now, but the new floors are so slow in coming that the enticement is not as great. It's the same with all of these types of games I supposed unless you are really OCD. At least my last floor was Scoops which had 3 people waiting for it for their dream job. Nice!