ABSOLUTELY INCREDIBLE DEVS Submitted the form and am loving it so far the ads are minimal and optional and they double your coins which is amazing. The game is not pay to win although some aspects of it are pretty hard. Look at the form dev I have pointed out some important points which would really help your game achieve the amazing success it deserves. Once again good job and keep up the good work as we need more unique and fun games from your end.
I submitted. Form as well. I've unlocked all the cars too already lol How do we report further issues after filling out the form? Do you want an email or a pm on here? Billy
Noo I wouldn't post beta info out in the open. Lol. I sent an email. What I can say right now, when this game gets released, I'm going to enjoy talking about it! Thanks! Billy
Same i also submitted a long love letter through the form. This game is AMAZING. A few polish and this could sit up right beside Boson X and Super Hex for the best of brutal twitchyderoo.
thanks guys. Will check the form details soon. We've already seen a few bugs we hadnt seen before so already paying off. Oh and for those that get it. Make sure to turn music on. It's off by default by mistake!
For some of you older folks, when you get the police car and play in the city map, do you not get the feeling you are playing the cop chasing scene in the movie "the blues brothers"? Come on? It's freaken awesome lol. Billy
@Devs: is there anywhere the beta testers can discuss with you the game's strengths and shortcomings?
hey guys Feel free to discuss the game openly here. Warts and all as we want to make sure the games better. Just dont post images / videos until we're further down the track.
I like what i see, i hope the controls will feels good, because that's what matter on a gamme like this devs you have to make the game feeling good and even that's a drift it might feel little bit to slippery
Oh dood i think you will love the controls as i do. It's got multiple sensitivity options as well to provide flexibility to those who prefer either swiping motions or thumb-rolling alike.
Cool... I think right now the driving mechanics are fantastic for what the game is trying to achieve. It's fast, fun, and easy to play. However i think the Mission system doesnt fit well into these mechanics. I think it would be appropriate for the current missions (complete-in-one-run types) to be some sort of achievement list (ingame, game center or otherwise) while sticking to more passive-grind types like "travel total of x distance" or "unlock x cars" This way, progression will not get in the way of the game's main high score chasing, twitch based mechanics. It encourages players to keep going for high scores, which will translate to being rewarded with the mission rewards in the long run. Just my 2 cents... This game, even in its beta state, is turning out to be one of my favorite games on iOS.
The game look really good, and if you say the controls are tight and good it's surely look as a success can't wait to check the final product is it paid or free ?
I have to agree here. I am having a difficult time with insane mode. The controls are spot on. It's not the controls. I find the controls to be excellent. It's just too insane lol. I'm only up to mission 3. I refuse to skip any. Especially in a beta. It's not for lack of trying. I keep trying and trying and trying and changing tracks and trying. Billy
Um... Ok im currently on mission 19 (i didnt skip any goal), and it's pretty difficult to get 36 coins in one run now. I think im stuck, mission-wise. Im not even sure if i managed to snag that many coins in my high score of 419 in forest track in insane mode. By the way ive managed to unlock all cars (without the unlock glitch as i reset my progress on the ipad where the glitch happened) twice now. Ive managed to unlock all cars on the ipad air and on the iphone 5. I also have 5820 coins banked right now, mostly from doubling mission rewards, which is why i suggested NOT including the mission rewards in the doubler (by watching ads). I think it would be a great idea to double the number of cars on release. The more i play this, the more i am in love with the game. It also has the best controls for me in a brutal twitch-based runner type game. Im already considering it to be on my GotY list, and these needed tweaks could be what the game needs to secure its spot on my goty list.
hey guys we're getting some great feedback here and in the spreadsheet. Just some comments - game will be free. Ad supported with single option to turn off. - Coin collecting needs to be tweaked so the coins are in the drift area vs in the middle. - Insane mode is how we want people to play. It's touch but we dont want you to get bored after 1 play. - Mission system we'll tweak. It ramps up automatically and it's too harsh. We like the progressive ones too - Final car list will be around 40 unique cars and each to have 2-5 different skins. So hoping to have over 100+ cars at launch. Some of them are pretty funny too.