It is a little tricky. I don't remember everything exactly, but here is the idea. You want to but a three cost card, I believe it is calvery, it is military of some sort. The only three cost military one. You may have to play an upgrade card of some sort to afford it. If you haven't played one of the military cards you also do that to multiply your military power. The bonuses you get multiply your military power and end up at 14. Hope that helps.
Thanks. I tried the Cavalry, but then I can't afford to play it. I tried destroying a mine to get the workers back, but for some reason I cannot place them in the army. No matter what I do, I can't get my army above 8 and the opponent has 12.
Ok, that did it! Thank you! I kept seeing that the Cavalry depleted my silver tokens, but I forgot that it was the red tokens I needed to use to create Cavalry. That got me to 14.
It's currently my top battery hog (but nothing like Sentinels of the Multiverse or NBA 2K17), but remember the sessions are really long. So a game may use 20% of my battery, but it also takes about 80 minutes or so to play.
Yeah you do have a point. I think it's mostly down to the animations anyways, an option to turn them off might help conserve battery but I doubt they would implement something like that.
Despite owning the original board game, from years ago, I am pretty bad (only played the board game 2-3 times). Lost the easiest challenge three times. They were close, but I made a critical decision in each of them that cost me enough culture to lose. Great game. Very polished. Hasn't crashed again, yet. Edit: Less mistakes during during that last run. Beat the AI 306-226. Such a large difference compared to my first few runs. I focused less on military and more on a balanced engine. I remember the old board game being heavily tilted towards military.
Maybe Maybe they changed that with the new edition. Never did get to pkay the boardgame, though i did play nations. Very good game that one
Well, after several tries I've progressed to the point where I only lose by less than 50 points to the "easy" AI. Still, a fun game!
I too need to get in some practice games vs. Easy AI as I feel the tutorial covered all I needed to know how to play on a mechanical level, but I have no clue as to viable strategies in integrating it all together.
2 player games are different from 3+ player games. You can play around Resource, Food shortages - you cannot play around science shortages. Military is important only to not be last (so many events key off of being first or last) - this is why a 2 player game is different!
Here are a couple of resources for start: https://boardgamegeek.com/forum/1317/through-ages-story-civilization/strategy https://boardgames.stackexchange.com/questions/3322/what-should-i-be-trying-to-do-strategically-in-through-the-ages