You're a PS3 fanboy, so everything you say must be taken with a pinch of salt. The PS3 s the Wii with better graphics and worse games. That's what it comes down to. The Kinect, copycat or not, is certainly more innovative than the Move. The whole point of the Kinect is that it doesn't have buttons I know you feel strongly about the PS3, but you really need to start looking at things with a slightly more balanced mind, especially on the XBox 360 thread. Just some advice
Um, someone is a hypocrite, coming into the PS3 thread and starting a war, then I try to give an opinion in here and get flamed for it. Anyway, I've played it for about 15-20 minutes. And I'm just giving my honest impressions on the device. It's not revolutionary, but it's a start. Another issue with it is that certain genres of games just can't work on Kinect like they could on Wii or Move (shooters are the main one), whereas certain genres will work better on Kinect than Wii or Move (RTS's might work a little better). But overall it's not that great, I'd like to see a revamped version of it with decent hardware or a controller/props (that costs more than around $50 to make the device). Overall, it's a decent device with many areas that are in need of improvement, try again next time Microsoft. (7/10)
discreet copying is only present in the Kinect? Well what does the Wii use as a controller? A rectangle shaped controller WITH BUTTONS that tracks your motion. Move minus the colourful light perhaps? Smells like the same idea to me.
What I meant was Kinect was discreetly copying while the average consumer will look at Move and go,"That's copying the Wii, I'm not buying that! Kinect is so much more original!" While they don't know about the Eyetoy because it wasn't very popular. You see what I'm saying now.
Sooo... Microsoft is evil because they're improving on technology that Sony utilized? Like Sony did with Nintendo's iteration? I don't get why this makes the Move any better. Ah, screw it. Why am I getting all scrambled up in this anyway? I'm partial to the 360, but right now I am telling you to get the PS3 first. The only thing that matters in this stupid war of consoles is whether your friends use one console over the other. That's the bottom line, and I guarantee you'll have more fun with a shovelware title when playing with friends than any time you'll spend with a AAA title alone. Well, maybe with the exception of the Mass Effect series. But you get the idea. And that's coming to the PS3 anyway.
It doesn't, Move has some better games that are playable with Kinect, and patched games with optional Move controls. There are quite a few good games that are playable with Move. Kinect isn't near as advanced in the games category yet, and the games that are out are tough to control. And Sony's not innocent either, Microsoft and Sony are both copycats. Hears how I think about it, Sony makes Eyetoy (original), Nintendo makes Wii (original), Sony copies Nintendo to make Move, and Microsoft copies Sony to make Kinect. So heres my thought process: 1. Nintendo (most original) 2. Sony (half-and-half) 3. Kinect (copycat)
A'ight, I can deal with that. I was just wondering what justified that thought process, but now I see it never really existed in that form anyway. I'm not really one to talk, anyway; I've been avoiding motion control to see if any upgrades to the hardware come out, like Nintendo did with Motion Plus. It'd be cool if Microsoft could buck up and get full resolution support for the Kinect so it could recognize individual fingers, and maybe get some of the lag out of the way with an on-board processor.
I don't know if you consider me a fanboy or not (possibly, since I have an opinion that doesn't match with your own), but I agree with Move being better. I've used both Move and Kinect, and while Kinect is technically more innovative, it's also less accurate, more restricting, more exhausting, more difficult to program effectively for, and as Donovan said... lags slightly (lag possibly varies depending on the game). It's far more difficult for a developer to create a game that can accurately detect exactly which movements/gestures a human body is making and convert those to instructions than it is for them to merely identify the size and location of a glowing ball on a Move controller. The lack of buttons means controls are forced into simplicity, too many controls means more complex gestures, more complex gestures means a higher chance of the Kinect making a mistake, as well as more work for you both in terms of physical exercise and remembering all of the gestures you're supposed to do. Move also includes body tracking, not as accurate as Kinect's, but it's not used much anyway aside from a few games aimed at young children (EyePet, TV Superstars) so accuracy isn't essential. When you really need the accuracy for more serious games you go to the controller detection which is almost as effective as a mouse pointer. The inclusion of buttons means you can continue to play your game without dancing around the room like a maniac just to activate simple functions. Obviously Kinect is going to sell more, there's not much doubt there. Regardless of which is better, Kinect looks more unique and that's what the average consumer cares about most.
No, I don't consider you a fanboy, we just differ in opinion. I would say the same about Donovan1209, but numerous posts of his have proved that he is heavily biased towards the PS3 and attempts to trash the 360 to prove that his console is superior. There's nothing wrong with that, except it gets annoying when he does it on the XBox thread. I get all your points about how the Move is better than Kinect-that's a debate that could rage on for ages, anyway. But tell me, how is the Move better than the Wii? Better graphics sure, but the Wii has far superior games (to this point atleast). I really don't understand why the Move is getting so much applause, when there is already a console that does the same thing the Move does-only better
Nope, Sony and Microsoft don't play very nicely in their video gaming departments. You're stuck with whichever console/version of the game you buy. The PS Move is much more accurate than the Wiimote. That's why the general consensus among gamers is that the Move is better. Support at this point is sorta lacking for the Move compared to the Wii, though, and until that changes, Nintendo's catalog kinda outweighs the heightened accuracy and appeal to hardcore gamers that the PS Move provides.
Thank you a ton, exactly how I was trying to put it. Innovation doesn't make it better, how well it's implemented does though. The Wii is the king of motion gaming now though. Whether you like it or not.