The Wild - Single Player "Rust/DayZ" for iOS

Discussion in 'Upcoming iOS Games' started by ToonuvaGames, Mar 20, 2014.

  1. Scope_Reflex

    Scope_Reflex Well-Known Member

    Aug 9, 2012
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    Welcome, I'm sure the Devs will answer your questions, they are really good about doing that. And it seems the game is still being shaped by ideas from the forum and the Devs imagination so post your ideas!!! I'm sure they'd love to see them!
     
  2. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
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    Is the world alive?
    For example ithe characters in the world can't interact with each other with humor.
    Sometimes those little detail can make a open world intriguing.
    Let's compare gta San for the ios and gangstar vegas.
    Visually gangstar vegas is a more of an eye candy, and gta is the open world you really want to explore for hours.
    I hope that you guys concentrate on making a great open world game, not just a big boring stage.
     
  3. Scope_Reflex

    Scope_Reflex Well-Known Member

    Aug 9, 2012
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    I'm not sure there will be characters in the game as it is a survival game, but they did discuss points of interest and possibly ruins for more flare.
     
  4. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    OC, MD
    Why not include points of Intrest ? It's what makes open world games so much fun for the adventurous gamer. Also since it will be a randomly generated map, those points will always be randomly placed in the world.
     
  5. Scope_Reflex

    Scope_Reflex Well-Known Member

    Aug 9, 2012
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    As far as I know they did add some. I was saying there may not be other characters. :)
     
  6. kruspyUL

    kruspyUL Well-Known Member

    Jun 2, 2014
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    So is there a game you're leaning more towards a certain game, for example are you trying to make it more towards the style of the forest, rust, or day z? Or are you going to take some aspects from these games and put them into your game with some of your ideas mixed in?
     
  7. Rrobot

    Rrobot Well-Known Member

    Apr 27, 2014
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    Wait is this gonna be a desert now? Or are we still having a forest with a desert? I hope it has a huge forest to it. Also are you guys still doing the changing seasons?
     
  8. kruspyUL

    kruspyUL Well-Known Member

    Jun 2, 2014
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    They said earlier that it is in a desert with forest oasis.
     
  9. Rrobot

    Rrobot Well-Known Member

    Apr 27, 2014
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    But how big is that forest oasis? Well actually how big is the map? :D
     
  10. The Ginga Ninga

    The Ginga Ninga Active Member

    Jul 1, 2014
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    I think they said 100 sq km but not totally sure. Idk about the forest thing... Its gonna be weird finding guns sitting out in the middle of nowhere and not a building or something if thats what they're going for...
     
  11. Anonomation

    Anonomation 👮 Spam Police 🚓

    A mixture. Even between the three.
     
  12. kruspyUL

    kruspyUL Well-Known Member

    Jun 2, 2014
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    Man thats gonna be great, take some of the key aspects from some of these games and you got a really enjoyable game.
     
  13. Scope_Reflex

    Scope_Reflex Well-Known Member

    Aug 9, 2012
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    Plus the hostile planet ideas are neat.
     
  14. Rrobot

    Rrobot Well-Known Member

    Apr 27, 2014
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    What would be really cool is when you're sprinting, the camera moves back and forth to show that you're running. Like in Skyrim, or Minecraft. I think it would feel more real-like. Just an idea.
     
  15. Anonomation

    Anonomation 👮 Spam Police 🚓

    And your weapon moving up and down, or side to side, maybe even diagonally, as it seems weird with your character effortlessly gliding across the screen in most first person iOS games. That's a biggie definitely.
     
  16. Scope_Reflex

    Scope_Reflex Well-Known Member

    Aug 9, 2012
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    I agree, as well as when you need to heal or something along those lines, it should work like farcry 3.
     
  17. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    It's going to be a big island, therefore we are making sure that transportation has a great introduction in v1 launch. :)
     
  18. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Game Developer
    Burlington, Vermont.
    You guys are right on! We're finishing with the tree falling today, then getting right into it; one of our key references is far cry for the first person experience!
    :)
     
  19. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    #1799 ToonuvaGames, Jul 17, 2014
    Last edited: Jul 17, 2014
    Dev update

    Hey y'all,

    We've made great progresss so far this week!
    So far we've got survival mechanics like food, water, health and stamina all rocking and balanced pretty well- can't wait to add player sound effects for breathing and such!

    We just finished adding the climbing mechanic as we've added ladders like scout towers- very excited to have this.
    Today we're finishing up the tree cutting and falling experience.
    Tomorrow we're going to deep dive heavily in the player experience and make sure we've got the hands and weapons all feeling alive - key references are far cry and the forest.
    Over the weekend we'll be making the GUI for inventory and crafting list- we'll be adding more and more things to craft after v1 too!

    Shaping up for a great end of week update. Happy week to everyone! :D

    -Daniel
     
  20. Jamesrooney27

    Jamesrooney27 Well-Known Member

    May 13, 2014
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    16
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    Uk
    I can't wait for this game don't rush this game has so much potential :)
     

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