Lmao I meant to say the wild but I was watching rust gameplay in youtube lol. So embarrassed now lmao
Thanks so much for your kind words. It means a lot. Glad you appreciate our strategy for development given it's just the two of us. We're getting a great core built out, then adding new features and content that will not only add depth to gameplay, but also new areas to explore. The Wild is such an important product for both Clay and I. Again, thanks so much for your support! : D
Hoping for test flight! Works really well and is extremely easy to receive updates/patches in the beta as they come.
Can you tell us when beta testing started or nah because I too hyped up just to play and a question Will We Play On One Server Or There gonna be a lot idk?! I'm Just So Curious!!
Wow, where the hell have I been? I missed a load of Toon's updates. Good thing to see the game still chugging along, though.
Updates to first person experience. So we've successfully implemented full body in game, no floating head/arms! As such we thought it was a good idea for gameplay to include the ability of using hands to punch and using legs to kick- kicking to push enemies away, kick open doors. This way we're really maximizing the value of the full body system. In addition crouch/sneak is rocking- crazy to see not many fps games on ios utilize this! Going to get screens and gameplay video to illustrate soon. Anyways, I hope you can see how focused we are on making sure everything has purpose. Thanks TA community for your support!! P.S Would yall rather see pistol and bolt action or bow and arrow in v1? It's not a matter of solely having one for the whole game, but rather which you would prefer for the first week of playing. -Daniel
I made an account just for this! It looks like it's going to be one of THE best games ever! I submitted a request to be a beta tester and would love to play! Also I would like the bow and arrow for the first week. I would buy this on day 1! I also wanted to say that you guys are awesome. You pay attention to what your fans would like (and you are ALWAYS talking to us). Basically, you guys are THE best.
Imagine an option where we can set day/night, weather/season(from GPS or zipcode) to real time in the menu 0.o? Too hard? Too easy?
It'll be like that ultra realistic metal gear solid snake game where players heal according to real time!
The bow and arrow seems like a good bet, but will the militia still have their weapons as rifles and such?
Bows and arrows depending on how easy arrows are to Find... Will arrows be reusable? And I would prefer pistols only if ammo is scarce making you think about every shot being fired. Overall now and arrows seem To difficult unless arrows can be reused.
I would rather the rifle and pistol, I'm not sure if the enemies react to sound but having silent weapons to start with would kind of make the game easier, and it would be way cooler to have to worry about what sort of attention your gunshots have drawn
Thanks for everyones input! You guys and gals are awesome!! Shout out to 3xploit, GrimCreeper, TegPlays, Motexsky, anteye5, Rrobot, Game.PM and Jman for great comments! Based on yalls feedback, bow & arrow, along with pistol will be the start for v1 launch then we're moving right in after v1 and adding the militia along with bolt rifles and such. Don't forget that there is a big focus on brutal combat, and with that in mind, we've got a sweet lineup of melee weapons for v1 as well! P.S Clay is making great progress, we've got kicking and punching in now!