The Wild - Single Player "Rust/DayZ" for iOS

Discussion in 'Upcoming iOS Games' started by ToonuvaGames, Mar 20, 2014.

  1. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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    I assume you can cut them to the desired length.
     
  2. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Game Developer
    Burlington, Vermont.
    Still working out those mechanics, shooting for what's most fun. For instance one log will build out a 5 wide log wall. More to come! :)
     
  3. Thewildfanboy6

    Thewildfanboy6 Active Member

    Apr 29, 2014
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    Any word on the video? I'm checking like every day!

    Can't wait for an amazing and well made peace
    Of ART!;)
     
  4. NomaD

    NomaD Well-Known Member

    Jun 29, 2009
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    California
    Alright, now you're taking it just a tad bit too far there lol.
     
  5. Thewildfanboy6

    Thewildfanboy6 Active Member

    Apr 29, 2014
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    Haha what can I say? It looks so goood
     
  6. ioscody

    ioscody Well-Known Member

    Jan 9, 2014
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    Is this game gonna be 30fps or 60fps? And is tho game gonna run at native resolution on iDevices???
     
  7. Lerisbo1192

    Lerisbo1192 Well-Known Member

    Nov 26, 2012
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    hueco mundo
    what if its 40fps or 50fps?
     
  8. goodboyback

    goodboyback Well-Known Member

    Mar 30, 2014
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    Or 33 and 69fps.
     
  9. Cronchigon

    Cronchigon Member

    Dec 11, 2011
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    Nope. 320x240
     
  10. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    OC, MD
    Wrong ! 28 FPS with a 29 Hz Refresh Rate
    Running at a resolution of 160x120
    Oh and V-Sync is disabled for all devices !

    This was a joke the game looks superb and I can't wait to get my grubby hands on it!
     
  11. goodboyback

    goodboyback Well-Known Member

    Mar 30, 2014
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    I ain't want no grubby hands on this game.
     
  12. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    OC, MD
    It's a real issue . I can Barley see my iphone screen through all the grub!
     
  13. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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    Anything new tonight, or do we get updates on Sunday?
     
  14. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Game Developer
    Burlington, Vermont.
    We plan on updating the forums this coming week as we did a pretty sizable update Wednesday. Next update will dive deeper into base building and combat. And if I feel its a great experience(with sound fx and all), we'll push out a gameplay video. :)

    Happy weekend Grim and everyone!
     
  15. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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    Thank you, fellas! Happy weekend to you guys as well, mate!
     
  16. tr0llex

    tr0llex New Member

    May 4, 2014
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    Hi, ToonuvaGames!
    Sorry for my stupid question, please!
    When the game will be released or when can I play it?
     
  17. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    OC, MD
    When they releases it lolololol
     
  18. Rrobot

    Rrobot Well-Known Member

    Apr 27, 2014
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    How much hard disk space will the The Wild take? I'm guessing like 600 mb.
     
  19. TheOutlander

    TheOutlander Well-Known Member

    Apr 15, 2014
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    I personally doubt it, I think that The Wild would take around 1 to 2 GB, theres a ton of stuff on it (also Unity is not specifically great for compressing games), I'm still surprised that it's a iOS game :)
     
  20. Darth Nihilus

    Darth Nihilus Well-Known Member

    Sep 11, 2012
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    Pripyat, Mexico.
    In my experience Unity games tend to be really compact in size, despite sometimes packing shinny thick graphics.
     

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