The Wild - Single Player "Rust/DayZ" for iOS

Discussion in 'Upcoming iOS Games' started by ToonuvaGames, Mar 20, 2014.

  1. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    Indeed! We have standing, crouch, prone. Walk and sprint.
     
  2. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Game Developer
    Burlington, Vermont.
    Updates to The Wild - Daniel

    Happy wednesday everyone. Working overtime. Hope you enjoy! :)
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  3. SirHanet

    SirHanet Well-Known Member

    Aug 5, 2013
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    Halifax
    Limited?

    Hey ToonuvaGames, will there be limited number of beta testers?
     
  4. 3mry5

    3mry5 Well-Known Member

    Feb 16, 2014
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    Looking amazing!
     
  5. Thewildfanboy6

    Thewildfanboy6 Active Member

    Apr 29, 2014
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    So once you get v1 out you will start working on a multiplayer? That would be a nice way to polish off an amazing game!;)

    Hope I'm not getting eritating...

    Can't wait!
     
  6. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    #826 ToonuvaGames, Apr 30, 2014
    Last edited: Apr 30, 2014
    after v1, we're got some big content updates, then we feel the single player is AAA, we'll see about co-op and mulitplay. :)
     
  7. Lerisbo1192

    Lerisbo1192 Well-Known Member

    Nov 26, 2012
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    hueco mundo
    WOOOOOOOOOOHOOOOOO!!!!!!!!! you guys are killing it!!!!!! those new screenshots!!! DAYUM!!!!!!!!!
     
  8. Thewildfanboy6

    Thewildfanboy6 Active Member

    Apr 29, 2014
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    Vid?

    Video or na?
     
  9. robiow

    robiow Well-Known Member

    Nov 25, 2010
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  10. goodboyback

    goodboyback Well-Known Member

    Mar 30, 2014
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    Those screens look mighty impressive specially the fire,I read some pages back that you were using unity assets for the game.Do you guys create some of them yourself ? because they look pretty unique and cohesive,it's unlikely you can find matching ones on unity.
     
  11. ItsAppie

    ItsAppie Member

    Apr 22, 2014
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    Netherlands
    Rust

    Some things look just like in rust :eek:
    Nice job really guys! even that u can do this on a ipad 2!
    Best game out yet in the appstore for sure soon!
     
  12. ioscody

    ioscody Well-Known Member

    Jan 9, 2014
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    #832 ioscody, Apr 30, 2014
    Last edited: Apr 30, 2014
    Frame-Rate?????

    Sorry to ask this guys. But will "the wild" be 30fps or 60fps on the iPhone 5s and iPad Air ? Thanks a lot for this game it's looking so much fun!!!!! :)
     
  13. Darth Nihilus

    Darth Nihilus Well-Known Member

    Sep 11, 2012
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    Pripyat, Mexico.
    Oh this looks gorgeous, although I think I'll starve cause I don't think I'll be able to kill any animals lol
     
  14. Johnfinn

    Johnfinn New Member

    Apr 30, 2014
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    This looks great, can u give me a possible release date, and how much will it cost
     
  15. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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    They said May, and around $3.99/$4.99 USD.
     
  16. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Game Developer
    Burlington, Vermont.
    Thanks everyone for the kindness and support! :)
    Getting closer and closer, better and better everyday.
     
  17. anteye5

    anteye5 Well-Known Member

    Apr 18, 2013
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    The new pictures are awesome. I would just like to make one suggestion in regards to the torch and that is that normally there is a substance at the end of the stick that is used as the burning point this is usually cloth.
     
  18. wfisher

    wfisher Member

    Jun 6, 2012
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    Scientist
    So... It's May, now. Any update? ;)

    Also guys, you've mentioned this is a 2-person effort, but your website lists 4 people. I guess that's more an observation than a question but it makes me wonder what the others are working on instead ;).

    Also, I'd be curious to hear more about your technical process. The progress two developers has made is astounding, and it makes me wonder how you've arranged things like platform testing, continuous integration, revision control, defect management, etc. It's inside baseball, probably of limited interest to others here, but I'm curious to learn more about what's made you guys so efficient :). Keep up the good work!
     
  19. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    England
    Thats really picky ! I wouldnt worry about the torch graphic one bit, looks fine.

    Game looks great, cant wait to see a video.
     
  20. diffucult232

    diffucult232 Member

    Mar 26, 2014
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    are the loge all the same length or can you cut different lengths
     

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