The Wild - Single Player "Rust/DayZ" for iOS

Discussion in 'Upcoming iOS Games' started by ToonuvaGames, Mar 20, 2014.

  1. Rough-Rider

    Rough-Rider Member

    Feb 14, 2014
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    Awesome, sounds like you guys will continue to update the game long after it's released. Though if you want to be higher on the charts you should get the game on older devices at release or right after. There are still a lot of people with minis and 4s's that can bring in a lot of revenue.
     
  2. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Game Developer
    Burlington, Vermont.
    Couldn't agree more. After talking with Clay, hearing from many on forum, we're 100% committed to getting iPad mini, and iPhone 4s on v1 launch. Thanks rough rider and many others for the encouragement and great feedback. :)
     
  3. robiow

    robiow Well-Known Member

    Nov 25, 2010
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    Seldom do I post, but this game stirs my curiosity. Are we thinking a May release, how many square miles (if any) can be expected and will there be multiplayer free roam and proceedurally generated scenery?
     
  4. LazerGuy17

    LazerGuy17 Active Member

    Apr 17, 2014
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    Will the world generate randomly, or will it be the same every time you start a game? Also will resources such as ammo, weapons and other things respawn after a while, or once we use them will they be gone forever?
     
  5. TheOutlander

    TheOutlander Well-Known Member

    Apr 15, 2014
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    INSTABUYING THIS WHEN IT RELEASES
     
  6. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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  7. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    Working through the night. :)
     
  8. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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    I'm so excited :D
     
  9. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    Currently working on player being able to chop trees down and harvest the logs. All in a night. :)
     
  10. Aeon

    Aeon Well-Known Member

    Jun 18, 2012
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    Any chance of this coming to the Vita?
     
  11. Nerex_Beza

    Nerex_Beza Member

    Apr 28, 2014
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    Beta Testing?

    Will This Have Beta Testing Anytime? :confused:
     
  12. SirHanet

    SirHanet Well-Known Member

    Aug 5, 2013
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    Halifax
    Same

    Yeah same here!
     
  13. dribblejam

    dribblejam Well-Known Member

    May 11, 2012
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    IBM Employee
    I thought you posted your "last" post on this thread? lol. Can't stay away from such an awesome game i see;p
     
  14. SirHanet

    SirHanet Well-Known Member

    Aug 5, 2013
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    Halifax
    Um...

    Um...Yeah....
     
  15. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    #775 ToonuvaGames, Apr 28, 2014
    Last edited: Apr 28, 2014
    Hitting great numbers for iPhone 4S, iPad Mini 1st gen, iPad 3rd gen. Looks like the only device config we wont have for launch is iPad 1. 512mb ram device and up is lookin goooood!

    Happy monday!
     
  16. goodboyback

    goodboyback Well-Known Member

    Mar 30, 2014
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    But ipad 2 does have 512mb ram.
     
  17. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    Whoops, typo. Yeah ipad 2 should run fine- but won't have all the beauty of air build.
     
  18. goodboyback

    goodboyback Well-Known Member

    Mar 30, 2014
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    Great!Instabuy.:)
     
  19. diffucult232

    diffucult232 Member

    Mar 26, 2014
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    will ipod 5 work right away ?
     
  20. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    Looking like it!! :)
     

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