Awesome, sounds like you guys will continue to update the game long after it's released. Though if you want to be higher on the charts you should get the game on older devices at release or right after. There are still a lot of people with minis and 4s's that can bring in a lot of revenue.
Couldn't agree more. After talking with Clay, hearing from many on forum, we're 100% committed to getting iPad mini, and iPhone 4s on v1 launch. Thanks rough rider and many others for the encouragement and great feedback.
Seldom do I post, but this game stirs my curiosity. Are we thinking a May release, how many square miles (if any) can be expected and will there be multiplayer free roam and proceedurally generated scenery?
Will the world generate randomly, or will it be the same every time you start a game? Also will resources such as ammo, weapons and other things respawn after a while, or once we use them will they be gone forever?
I thought you posted your "last" post on this thread? lol. Can't stay away from such an awesome game i see;p
Hitting great numbers for iPhone 4S, iPad Mini 1st gen, iPad 3rd gen. Looks like the only device config we wont have for launch is iPad 1. 512mb ram device and up is lookin goooood! Happy monday!