Omg!!! I had some minor doubts about the deformed bc I thought they may be just like walking zombies but this! This completley changes my perspective on them now, really. You guys just blew my mind.
Just don't make te enemies too fast. I hate it when they are so fast that you can't shoot them. Make them walk.
Ios? What IOS will be required to run the game? Also, this is my last post I am ever going to write on this forum!
Just saying that they are only 2 guys working their ass off to make an amazing game. Would you want a quickly made bad game or later have a good product. Dont rush them.
Will there be traders like in DayZ Epoch? Like the title says will there be traders like in DayZ Epoch? And also will there be helicopters and cars? Sorry about all the questions just can wait for this game. Also sorry if this question has already been posted.
Uhh the first gen iPad is not in the same RAM group as the iPhone 4, just saying from reading the details on front page EDIT: and definetly not the 4s
You got it buddy! Thanks for your shout out! Hope to amaze tomorrow night with updates to the forums. Hope everyone is having a nice Saturday night!
I wasn't in anyway rushing them and I am aware it's two guys working their socks off. I was just stating how excited I am to get to play this and I of course would rather play a well developed game than one that's rushed. I can wait, just!!! Lol
Milestone Update - Basics of V1 - The Wild Afternoon everyone, Here's what to look for in the upcoming updates (screens and gameplay video). 1. Natural and man-made brutal melee weapons and combat. 2. Emergency shelter is craftable via gathered loose branches on the ground. 3. Campfire is craftable. (initially used for warmth, then cooking with hunting update) 4. Trees will be chopped down and then chopped into logs. 5. Logs will be used to make a base. (free range on construction to make walls, shelter etc, anything you can imagine with logs). 6. Combat with the deformed including pistol and bolt-action rifle. Firearms will be rare and ammo treasured. The deformed are far from zombies- first they are very much alive, secondly they are cunning and know the ins and outs of the island. Everything about the combat is brutal-no health bars, laying heavy blows will cause catastrophic damage. Note: in addition the world has a full day/night cycle with moon phases, real-time shadows. This is the core of v1. It's shaping up to be exactly what we need for v1, laying the foundation for an awesome product now, and only getting deeper with updates. The Wild will have something for everyone to enjoy. What about after v1 launch of The Wild? v1.1- New Features/New Content : animals, harvest, cooking meat, bow and arrow, mFi controller support, some surprises too v1.2- Optimize for older devices- iPad Mini 1st gen, iPad 3rd gen, iPhone 4s.