The Wild - Single Player "Rust/DayZ" for iOS

Discussion in 'Upcoming iOS Games' started by ToonuvaGames, Mar 20, 2014.

  1. LazerGuy17

    LazerGuy17 Active Member

    Apr 17, 2014
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    One more thing guys, please don't release a lot of games. The reason I say this is look at ammonite design studios. They have like 100 apps but they are are awful and never get updated. They have an app called PlagueZ and it looks like this game would be if it were given 3 hours of work. Just make sure before moving into bigger and better things, you perfect the apps you already have, and also if you do make more apps never forget the old ones.
     
  2. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    #662 ToonuvaGames, Apr 23, 2014
    Last edited: Apr 23, 2014
    We are pouring our blood, sweat and tears into making The Wild. This game is everything. It's the reason we dropped everything else in our lives and decided to make The Wild - the product of our dreams, and it's the reason why you see us on here day and night working and discussing the product with all of you. Thanks for your continued support LazerGuy17!
     
  3. SirHanet

    SirHanet Well-Known Member

    Aug 5, 2013
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    Halifax
    Missed!

    Sup people? Did I miss anything?
     
  4. dribblejam

    dribblejam Well-Known Member

    May 11, 2012
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    IBM Employee
    Nope. Just restating some things to newcomers of the thread.
     
  5. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    We have some exciting plans with ai system. The hostility will give us the emergent gameplay that lots of fans have been asking for- faction war, dynamic combat, change in behavior if you kill chieftains (this goes for the deformed, militia, and to some extent the wildlife). So the idea of friendlyness is directly tied to the hostility sensor.

    All in all we have big plans for the ai system- getting the basics right, then adding depth to the amount of variances and such that can occur.
     
  6. Ace_Shadow247

    Ace_Shadow247 Member

    Apr 22, 2014
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    Just an inspirational quote.
    Slow progress is better than no progress.
    Take your time on this. I would love a nice outcome later than a worse product now.
    Thanks for producing What is going to be a great game.
     
  7. popjam5

    popjam5 Well-Known Member

    Jun 15, 2012
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    Take your time devs. Even if it means doing a 'death road to canada' ;)

    Seriously, this game looks amazing.
     
  8. gamer456ism

    gamer456ism Well-Known Member

    Nov 28, 2013
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    A question: Is there going a third person mode, because in ise that a lot in DayZ
     
  9. TheGrimCreeper

    TheGrimCreeper Well-Known Member

    Sep 6, 2012
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    I already asked. They said they'll think about implementing it in a future update.
     
  10. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    #670 ToonuvaGames, Apr 23, 2014
    Last edited: Apr 23, 2014
    Cross your fingers, we might have gameplay footage dropping tonight on the forums. :D
     
  11. Mark-HC

    Mark-HC Member

    Apr 23, 2014
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    Can't wait

    Hi, this is the game I've been waiting to come on the App Store for ages. I am a massive dayz player and being away on holiday means I am craving something like dayz to play on my ipad. Game looks amazing and you've done so much hard work. Will it be released on app stores internationally at the same time?
    Think you've got a big hit on your hands here. keep it up!
     
  12. goodboyback

    goodboyback Well-Known Member

    Mar 30, 2014
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    #672 goodboyback, Apr 23, 2014
    Last edited: Apr 23, 2014
    All of it sounds incredible,this could be the game I was waiting for dayz/fallout style survival game but there is no multiplayer is that right? Is it planned for an update?
    A game like this seems to be tailor made for multiplayer.
     
  13. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    #673 ToonuvaGames, Apr 23, 2014
    Last edited: Apr 23, 2014
    Dayz and rust have poor npc experiences, this is where we're starting. :)
    We strongy believe that we can develop a great single player experience. Then after we will absolutely look into co-op and larger multiplay.
     
  14. wfisher

    wfisher Member

    Jun 6, 2012
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    Scientist
    Very good to hear. Some of us would love to play DayZ and Rust but don't really care about playing Multiplayer, but would rather focus on the exploration and survival. Really looking forward to this!
     
  15. ItsAppie

    ItsAppie Member

    Apr 22, 2014
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    Netherlands
    DayZ Feeling

    I already know thats there not gonna be a multiplayer yet, but is it planning to come in a update? and what kinda world is it, is it a russian, abandoned island, or just a unknown selfmade island?
     
  16. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
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    Burlington, Vermont.
    #676 ToonuvaGames, Apr 23, 2014
    Last edited: Apr 23, 2014
    Really glad you asked about the world. Have a look at a place called Nanga Parbat, it's in Pakistan, and it's got everything we've been looking for- rocky dry areas, grasslands, and forests. In addition we're loving how the warm and cold areas meet. We literally just discovered this ourselves about 30 mins ago. :D

    Just as an example, when we add in the sleep mechanic we want to have there be a probability of winter weather changing the landscape, more importantly the temperature since this is a hardcore survival game.
     
  17. ItsAppie

    ItsAppie Member

    Apr 22, 2014
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    Netherlands
    #677 ItsAppie, Apr 23, 2014
    Last edited: Apr 23, 2014
    Freaking cool! i just looked at the island, and this may be weird to ask, but will there be roads added?
    Imagine, me sitting there in the cold suriving the awful winter :D
     
  18. SirHanet

    SirHanet Well-Known Member

    Aug 5, 2013
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    Halifax
    Shaping!

    Wow! I love how the game is shaping up to be! One thing is bothering me which is are the devs over promising the features? Like in Star Command, where the devs had promised a lot of features but never got the features in the game at launch!
     
  19. 3mry5

    3mry5 Well-Known Member

    Feb 16, 2014
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    This may have been asked, a lot.., but is there a rain check on the gameplay vid?
     
  20. ToonuvaGames

    ToonuvaGames Well-Known Member

    Oct 15, 2012
    805
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    Game Developer
    Burlington, Vermont.
    #680 ToonuvaGames, Apr 23, 2014
    Last edited: Apr 23, 2014
    Hey 3mry5, it's on the way! We're currently putting finishing touches on the world, making sure enemies take on impact damage, and working out a bug with the base building. Then we'll get the gameplay vid out. Milestone moment is soo close! After this it will be downhill as we'll have draft core experience for the pillars of The Wild- survival mechanics, looting, base building, combat. :)
     

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