Why not both? *mexican music* Seriously though, you could have alot of them already on the island or whatever and then have them spawn very rarely, that way you actually feel their population decrease without ever completely getting rid of the threat, y'know? Or else the game would just get boring with nothing to kill or something to kill you
But seriously i cannot get over that picture..!!!! It's so high quality. It makes this easily the #1 top wanted list. I really hope it can be a 30+ hour game, idk if that's asking for too much#
Will... Will there be a cover feature? You know, where you crouch behind a wall and you can't be hit by bullets or somethin'!
Hey with the dilemma over how enemies will spawn, could you chose in the options difficulties? 5 Difficulties- Clear: Kill all the enemies on the island but there will be a lot of enemies. Easy: Kill enemies which will respawn at a slow rate. Normal: Kill enemies which spawn at a normal rate. Hard: Kill enemies which respawn at an alarmingly fast rate. Suicide Mode: Eneimies respawn at an instantly fast rate, making it nearly impossible to clear an area. No respawning.
Also the second update could be a modern update. You could add cars and a tank, all which need fuel. There could also be modern weapons, explosives and other tech for your base.
It's official, gameplay video Sunday night. Can't wait to share the alpha user experience. Remember it's just two of us making this happen. Thank you TouchArcade forum for all the encouragement. It means the world to us reading all the comments as we work practically nonstop- with a little Hodappy Bird.
We're going to drop some teaser screens soon, and then work our ass off getting the gameplay video dev ready for prime-time- will be a huge milestone in terms of overall product development. Stay tuned.