Ipad 4 and up, Iphone 5 and up. 512mb RAM not supported. Ipod 5 and iPhone 4s are not supported becoz of low RAM. Same goes for ipad 2 and mini.
This is a bit sad for people who got their devices little than a year back in 2013 what's the point if you can't play a game in 2014.
I've got an iphone 4s but that came out in 2011, so i cant expect every game to work on it 3 years later. If you buy a cheaper device a year ago you cant expect every single new game to work on it, specially when your device is 3+ years old It was the same for PC's in the 90's, you couldnt expect recent games 3 years later to always work on your 3 year old PC
mini was released in November 2012 and can't run games released in q4 2014,for such an expensive device it's a shame.3ds will have games coming out for it in even 2016.As for pc gaming a gtx 660 can run every game released in 2014 and quite probably 2015 at ultra-high settings easily,3ds is 150$ and gtx 660 around 200$ both combined are cheaper than mini. Not that it's devs fault though,apple have been cheap and have again put just 1gb ram in a tablet from 2014,what if it becomes obsolete next year incapable of running any demanding game properly? If you're selling your devices for close to 1000$ then you should make them future proof atleast for 3 years.
Like i say in the 90's with PC's changing so often you couldnt 'sometimes' run a new game 3 years after buying your last PC Same for iOS, it changes so quickly. 3 years later you cant expect a top of the range iOS game to run on a 3 year old iOS device. The 'good' thing is as so many iOS devices come out if you wait a generation or so you can get those cheaply (eg i bought an iphone 4s 64 gig quite cheaply)
It's probably more likely that it comes out in 2015 at this stage, and a LOT can happen technologically in a couple of years ..
"Probably most likely" not a direct claim, also bear in mind that we have had dates before. (Not in any way an attack at the developers, they have their reasons +respect)
dev update: v1.0 melee weapons Hey y'all, Very busy finishing up v1.0 THE WILD. Cant wait to show y'all the app icon and updated banner. As you can imagine there are many things to ensure are A+ before this very very important launch. One of them is the melee variety, so here it is! Two areas to consider - weight (light, medium, heavy objects), and some are better for crafting than combat. 1. deformed hatchet 2. rusty hatchet 3. fire axe 4. deformed axe 5. deformed pick axe 6. deformed battle axe 7. modern machete (helicopter crash sites) 8. baseball bat (from airplane crash sites) 9. baseball with nails(from airplane crash sites) 10. torch (this is not a typo) Happy weekend to everyone!
Is iOS ram shared with the gpu and the 0S? I know the ram is dual channel at 512mb x2. Does iOS use each channel for different tasks or is it unified?