Metal works with iPhone 5s and above (A7 chips) and we couldn't be more excited! Frame rates are nice on iPhone 5 too! More on this in a little white after we finish the world!
Game looks absolutely amazing. I really hope The developer sticks to it and really does release a multiplayer!
I haven't visited the thread in a while and I see now it says optimized for 5S and iPad 4 and up. Does that just mean those are the suggested systems or is 4s out... :/
Trust me, we're with you 100%. The new map is begging for coop and transportation, especially now that we have roads too!
I know I'm in the minority but I hate when multiplayer gets shoehorned just by popular demand. The genre of this game does work for multiplayer though. But Toonuva can take his sweet time with multiplayer lol I prefer to have a solid single player first.
As long as it makes sense. If soldiers are too serious about their job then the game could get really hard, and as long as they have a somewhat predictable ai. Like they chill and guard bases or tend to patrol the same general areas and maybe hang out in groups so you can notice them. If you stumble across a deformed that you are unaware of and it notices you first, you can probably get away, but if its a guy with a gun whos just gonna shoot you on sight then you're totally screwed. Either make them predictable or make them curious/ shoot after warning as opposed to just shooting you right away and so i dont throw my phone across the room in frustration lol
OMG dude! Your point is totallly insane hahah Imagine, you are sticking around a base, them, you suddenly let a patrol activate the alarm, and right after, many people are chasing you. Well, single or multiplayer, this game is gonna rock! Single because of missions you must do/ or just survive and be in the leaderboard of The Wild KK Multi-player to have 3 serious attentions: Deformed/ Game AI and the most harmful the players. You know that, even having people that dont know how to play, we got professional ppl who take their time to loot others, or trap them. Daniel: This have a support to 4s doesnt it? THX
Lol isn't this supposed to be a survival shooter? I could see it being frustrating if the enemy isn't even visible and can still shoot you in the head. Having an enemy guarding a post/being on the lookout for intruders would make this feel a lot more real then if the AI is dumbed down. I can't stand it when you can look at an enemy and they still just sit there... Somewhere in between those two would be fine too # just please don't make the AI idiots.. Lol
Den update: game world I know we've shown y'all some glimpses of the game world, atmosphere and points of interest, but the the progress we made last night has me so freaking excited! Stay tuned later today! -Daniel
Haha obviously we want the ai to be smart, just not freaking ninjas that sense you coming and then pop you in the face with an assault rifle because they never miss either. In a permadeath game... Thatd suck. Probably program them as smart, but as if they arent really expecting some random person to walk out of the woods with an axe if you know what im saying lol
When people are surprised... Lets say by a guy with an axe crawling out of the woods, they probably wouldnt just shoot him. They would probably yell "Hey" in russian or something haha and walk toward the guy before trying to attack him, or maybe yell for help, or maybe run and go get help. I mean if the military guys are just going to shoot anything that moves ima get pissed off thats what im trying to say. Obviously we want them to notice us, as long as its done realistically. No magic see through walls infrared sight laser vision sonar technology crap i feel like some ai have. Just kinda like a normal person as much as possible. In their situation theyve probably been hanging out defending whatever theyre defending, not expecting anything out of the ordinary, so it doesnt make sense for them to walk around guns drawn ready to blow some dudes head off