I just came to say hello, good luck with the game devs, and keep doing a great job as you have so far Excited for this game! xD Have a nice day
Dev update: bow and arrow animations Hey yall, We've just finished up with bow and arrow animations. Very pleased with the result. Can't wait for yall to play with it and survive too!!
You are always spot on! Indeed bow and arrow will be craft-able along with campfire and sleeping bag in v1.0! -Daniel
Alright so I've been keeping up w/ the Facebook page pretty well when I'm not at school so I know you guys are doing finominal work and the speed you guys are going is great but I want to ask is 3rd person going to be an available option as soon as the game releases or is it going to be in one of the future updates? Also will you be able to change your appearance like a deep rpg (feet,shirt,pants,gloves,hat, etc.) or no.
In terms of deep rpg; The military update we have lined-up will bring with not only new characters to the world, but we're also adding fully customizable "m4", modern firearms, and fully customizable gear (armor, winter gear). Continuing to further the rpg depth is THE top priority right after initial v1 launch! In terms of 3rd person; After we release v1, we'll look into it for ya buddy! -Daniel
I've been away from this thread for a good couple of months, would someone be as kind as to let me know what the rough plan for (possible ? ) release is at the moment? Cheers The new screens and animations are looking amazing ah! Also is there still going to be a beta test phase thing down the line?
Hey buddy! So we're fininsing the bow and arrow experience, ensuring a great tactile feel, and the ability to craft em. After this we're all hands on deck with the game environment including deformed. Then we'll be ready to ship! -Daniel
Game looks AMAZING thus far, but i must wonder how soon after the ios release will the android version get ported over?
Dev update: bow and arrow Hey y'all, We just completed the bow and arrow experience for version 1. Firstly, the bow and arrows are craftable via collecting wood, stone, and hide. Secondly we've made sure that arrows can be retrieved after shooting them. Lastly we've made sure that the bow has low and high draw strength depending on how long you hold it down. Now it's time to show y'all the game world filled with natural beauty, buildings, wildlife and deformed. Offically in the home stretch. Together, we're going to make this a great launch. As always we appreciate yalls support and feedback! -Daniel
Thanks for the immediate response Daniel. I can not wait to get my hands on this!! It's so hard to believe this is for iphone!!
That is exquisite news! I know everyone and they're dog has probably said this to you but you buys have done an amazing job on this and by the way it's looking it is going to be one of the most in depth games on the App Store (+etc). -emrys
Dev update: game world base terrain and water Hey everyone, Figured y'all would like to see some progress updates along the way to completing the game environment. So here goes the first one! Below you'll see our intial efforts with the base ground modeling, topography, oceanic water, as well as in roads with general atmosphere. More progress updates on the way shortly!