I thought you absolutely hated anime-orientated artwork...? Also, I don't actually check the TA front page itself, but I have the site on my RSS feed, so I get notified of each article anyway.
I thought you could understand what you read (as I stated there, that even though I hate this artstyle, the gameplay can be great enough for me to be able to love it [probably incorrent grammar but whatever]). Anyway, thanks a lot for your help!
Nah, I'm just pulling your chain. I'm only on mission 3 anyway, so I'm afraid I can't help you. ...we have social groups?
Mission 10 is a bear. The key here is that only the Blue Wing has to survive, so make sure that you first kill off all the henchmen, then attack the boss with everyone but the Blue Wing -- with some luck you'll be able to weaken him significantly, particularly with Tia. You also don't have kill the boss, just weaken him enough that he leaves the battle field.
Are the maps in this game always this open? It'd be nice to have some closed spaces sometimes, it was pretty awesome in Fire Emblem to lure the enemy into tight corridors with your tanks and then just pummel them with archers. Then again, I realise that this is a mecha game, kinda hard to trap them in enclosed spaces when they can pretty much fly over wherever they want.
The swordsmen GEARs don't have ranged attacks, and the snipers don't have melee ones. But, yeah, most GEARs have a mix.
Yup. I wish they threaded like the posts though - I usually remember to check them like once a month. (Which is bad because I'm mostly in them for beta testing and should be participating more often. )
oh i guess i didnt notice the swordsmen.i knew snipers couldnt melee though, that saved sarah in the second mission xD. haha mission 4 now woot!
Ah, I'll try this, thanks! One more question: I have that bigger load of enchacing items, which GEAR should I used them on? Does it even matter?
Plus, make sure you always quick save. So if you have to attack with Blue Wing, if something goes wrong, you can just quick load to try again until it goes your way. And for the bigger load items, it doesn't matter. Just make sure that the GEAR has enough space, in a way. For example, if an item is +500 HP or something, make sure the GEAR can take all 500.
Hm, on the one hand I have a big backlog, a 2g Ipod and not that much time to play, on the other, this game just sounds amazing. What to do, what to do?
I know its been said several times in the forums... but i gotta say it!!! THIS GAME IS AWSOME!!! I play it on my 2g ipod and it works fine!!! But yeah first iphone app that i spend 2 hours strait before raking a break!!! Square Enix, Nintendo, and Konami... eat yout heart out!!! theres a new sheriff in town!!!
Game Impressions The game is very entertaining, but the story and writing is unbearable. So I figured I'd issue a warning to anyone who is not satisfied with excellent tactical gameplay alone. Almost all of the dialogue is wasted on the "heroine" remorselessly attacking and abusing another girl verbally. The other girl is certainly not nice either, but as the story progresses, she mostly just becomes sad and beaten, something the heroine notices, and takes full advantage of. When the main female character is not being mean, crude and childish, the other characters are telling this other girl how useless and incompetent she is. Almost all details regarding the setting, plot progression, immersion and character backgrounds, relationships and development, are sacrificed in favour of this distasteful element. I have never before felt such immense dislike for a supposedly heroic character. Worst part of it all is that I have this uncomfortable sensation that the game's writers probably figured her random insults and nonsensical ramblings would make the heroine charming, witty and lovable, when they instead just portray her as as very nasty kind of bully. So, if you can enjoy games in spite of what happens in between the action, this is an excellent purchase. But if story matters enough to make or break a game for you, you'd even be better off trying to decipher the catastrophic translations in com2us games than reading just a few lines of The War of Eustrath's plot and writing... (which, by the way, also features the occasional bad grammar and botched spelling we've become so painfully used to in jRPGs...)