Yeah, what Killercow said. I complained to the Devs about iCloud when the game came out but, no response.
Well, I just finished 400 Days, and it's one hell of a teaser link between the seasons. None of the five short, self-contained scenarios are particularly deep in and of themselves, but they all introduce new gameplay elements, individual themes, new characters you can develop quite differently through your choices, and all of the scenarios have a number of connecting threads that weave back and forth through the different stories. The biggest advance that struck me is that unlike the first season, which was great but still had the occasional stilted conversation or jarring situation that reminded you that the game still was a game, I found it much easier to forget that the very organic 400 Days wasn't actually a movie or TV show even while taking part in the interactive sections. Now we play the waiting game for Season Two.
Help I just finished episode 4 and my ipod does not have enough storage space to download the next. If I delete episode 2 or 3 will it affect my save game or not?
Or alternatively he can be an idiot and wish it were free as part of Apple's 5 year anniversary. What was it our friend said? "Perspective is gold"? Dumbass.
From what I understand, it's 5 "mini-episodes" (stories) in one regular episode. Of course not, buddy. There are just a few...people who seem to think that just because it's the App Store's 5th anniversary, it's okay to ask for brand spankin' new games (with no IAPs, nonetheless) to go free. >_>
The camera control on my device is so bad the game is unplayable. Camera movement barely responds to touch, and will drift in one direction regardless of input. The game is unplayable as it is, you simply cannot turn the camera fast enough to survive the first encounter. It's not a lag issue, the camera just seems to have a mind of its own. Any ideas why this is happening? Playing on a 4S
The first encounter as in the one on the road? That's part of the narrative. The next one after that doesn't require you to move the camera - you rarely have control over the camera, and I don't think you ever need to during an action sequence... Been a while though.
It says something like, "look around to find the shotgun." Then the camera drifts up into the foliage, I get bitten in the neck, game over.
The "drag" when moving the camera is supposed to give you a sense of panic as you play. The camera controls will be like that all through out the game. It just drags a little, but it isnt broken. It's actually perfect with how it is implemented.
Right. But the camera does not move fast enough to let me survive. It gets stuck in place, pointing in the wrong direction. Is is supposed to be this punishing?