The Tawashi Makoto Umeda - What kind of game is it? A game where you evade enemy bullets whilst shooting them down. Don't think, just evade and s… $3.99 Buy Now Watch Media Details- What kind of game is it? A game where you evade enemy bullets whilst shooting them down. Don't think, just evade and shoot! - Controls Smartphone: Move: Tap and slide Attack: Tap Precision control: Slowly slide Pause: Tap with 2 fingers Horizontal feed: None Vertical feed: tap and slide Gamepad: Move: Left joystick Attack: Button 1 (A) Precision control: Button 2 (B) + direction Pause: Menu button Horizontal feed: Button L/R Vertical feed: Right joystick The game is best experienced using a gamepad. Select the 'Gamepad' icon on the settings screen when using a gamepad. However, the compatibility of gamepads may affect the controls of the game. If this occurs, please use another method of control. You can also use the arrow keys or numeric pad for keyboard controls. Disable NumLock to use the numeric pad. Failing to do so will prevent the game from stopping. - Gameplay Select a stage and difficulty. Use the directional controls to avoid enemy bullets, and shoot down enemies using the attack button. Collect your friends to boost your score, and shoot at present boxes to switch to better weapons every now and then. When you see a flash on the ground, dig up the treasure, and if you get bombarded with enemy shots then use your precisions controls to slowly dodge them. Don't forget to 'pause' if you get tired. It might sound difficult, but you'll get the hang of it as you play. - Game rules Getting hit by enemy bullets reduces your HP. You lose 1 life when you run out of HP, and the game ends once you've lost all your lives. Complete a stage by defeating a boss before you lose all of your lives! Bumping into an enemy will not reduce your HP, but you may get knocked back or paralyzed. - Stages You can select the next stage once you have cleared a stage. There are 5 stages in total! Can you clear all the stages? Cleared stages and proceeding unlocked stage are always available to play, so you can constantly play stages you're good at or practice difficult ones at your leisure. - Power-ups Collect the weapons that appear when you destroy present boxes! They change the bullets shot from your character. Choose from various weapons to suit the situation. Some strong enemies can be easily defeated by switching weapons. Just a quick heads up - all weapons are disposable. - Difficulty There are 5 difficult levels: Easy, Light, Normal, Hard, and Hell. Select a difficulty level that suits you at the Start Stage screen. Try playing on 'Easy' or 'Light' if you're new to these kinds of games. If you're a veteran to this scene, then choose 'Hard' or 'Hell' and aim for a high score! The harder the difficulty, the higher your possible score. - Treasure Collecting various treasures in the game will increase your number of extra lives at the start of the game. When you collect 50/100/200/300/400/450/ALL different types of treasures, you will gain 1 extra life. (Note: collecting multiples of the same type of treasure does not count) The more extra lives you have, the easier it is to clear a stage. Try dropping the difficulty to collect more treasures if you're having trouble avoiding bullets. Each stage features different treasures, so play through different ones to collect more of them. - Any bombs? No, nothing like that. - What about 1UPs? Nope. Nothing. Collecting various different treasures will increase the number of lives you start with. - Any HP recovery? Your HP is recovered when you clear a stage. You can do it! - What about replays? Sorry to break it to you, but no. Please use the automatic highlights recording function. Recorded videos are saved to your gallery or my videos folder. Videos are saved in GIF format, so please use compatible software to view them. Unfortunately, there is no sound-recording function. Information Seller:Makoto Umeda Genre:Action Release:Feb 04, 2020 Updated:Sep 11, 2023 Version:1.2.1 Size:114.8 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal https://apps.apple.com/us/app/the-tawashi/id1479893154 Trailer: PC Stage 1 Playthrough: syntheticvoid likes this. Royce Well-Known Member Mar 22, 2011 4,240 180 63 #2 Royce, Feb 5, 2020 This is an absolute blast. Challenging but also forgiving in that you have a decent sized health bar and multiple lives. Great old school arcade feel. syntheticvoid and Anotherkellydown like this. syntheticvoid Well-Known Member Jun 20, 2010 14,504 124 63 Musician & factory worker. a[V-O-I-D] http://apparentsymmetry.bandcamp.com #3 syntheticvoid, May 1, 2020 I have no idea why this hasn't gotten more attention, especially with how starved iOS gamers are for quality SHMUPs. But.... ¯\_(ツ)_/¯ Whatchoogonnado? Now, first off, the negatives:;: There's no GameCenter support, as far as I can tell. A big draw for some SHMUPers is being able to compare their scores against other players, but right now, you can only try and better your own scores. This doesn't really bother me, personally, but I know that it's an issue for some, so I thought I should mention it. The one thing that does bother me (and, really, it's pretty nit-picky to bring up) is the sound FX that are used when hitting one of the enemies (I think mainly it's the small metal birds or.... something like that). Just when hitting those enemies. The FX that are used kind of stand out above all the other sounds going on at the same time and it has broken my concentration more than a few times. Easily solved by turning the FX volume down or even completely off. So.... not really an issue. And now, the positives:;: The controls, graphics, and most everything to do with functionality is top notch. The game runs at 60FPS, with an option to lower it if you'd rather save battery life, but it runs great on my 6S with no overheating issues. Control wise, you can choose between a virtual joystick and relative touch with either the original speed for movement or with that speed limit shut off and able to move as quickly as you can slide your finger across the screen. You can also choose between constant auto fire and only firing when you press on the screen. Options for FX and Music are present and 5 difficulty levels, Easy, Light, Normal, Hard and Hell. There's also a 'Simple Mode' option, but I have no idea what it does yet. The mid-bosses and end-of-stage bosses are great. Fairly memorable. Stage length is fairy long too, at about 5-7 minutes each. This might be longer on the harder difficulties as the enemies don't take as much damage. Scores are influenced by how many 'friends' (those orbs with smiley faces on them) you can snag and the bonuses from the groups of enemies, mid-bosses and end level bosses that you kill as well as treasures you can find hidden in the ground and for not taking any damage in each stage. You start off with, I think, 3 lives, but as you play and get game overs, you earn more. Right now I have 6, but don't know if I can get more. Really, I.... am enjoying the hell out of this one. The Hard and Hell difficulties are VERY challenging, and usually leave me looking directly at my hitbox instead of the middle/upper parts of the screen. It.... gets VERY dense, especially in the later levels. If you've been looking for a new SHMUP to dive into, I would absolutely recommend you pick this up. $5 seems like a perfect price for it. Anotherkellydown likes this. Royce Well-Known Member Mar 22, 2011 4,240 180 63 #4 Royce, May 1, 2020 I’m glad someone else finally caught on to this one. It’s one of the best original shmups to come out in a long time, just manic, over the top, arcadey fun. anthony78 Well-Known Member Nov 13, 2015 3,127 703 113 #5 anthony78, May 1, 2020 Spending too much with all the recent releases but will have to keep this one in mind as a shmup lover myself. On a semi-related note, man, I wish Cave update more of its game catalog. Guess the DP games they did update must not have sold well enough to bring more back to life. syntheticvoid Well-Known Member Jun 20, 2010 14,504 124 63 Musician & factory worker. a[V-O-I-D] http://apparentsymmetry.bandcamp.com #6 syntheticvoid, May 2, 2020 Yeah, total arcade influenced goodness. On another note... the FX sound I don't care for is the sound that plays when you're shooting over/digging up a treasure, and extra lives are awarded once you collect 50, 100, 200, 300, 400/450 and then all of the treasure pieces (duplicates don't count towards this). Guess I should have gone through the little 'tips/how to play' thingy before posting. =P Still trying to clear Normal. I did finally 1CC Light and got 'perfect' on 3 of the Easy stages (where it shows a medal in the top right corner of the stages on the level select screen). Gonna have to work really hard to get those on anything above Light difficulty. Royce Well-Known Member Mar 22, 2011 4,240 180 63 #7 Royce, May 2, 2020 Ah that metallic ping sort of thing. It’s interesting. I don’t actually mind it. Somehow it builds a sort of aural tension that makes it more satisfying when you finally free the treasure. syntheticvoid Well-Known Member Jun 20, 2010 14,504 124 63 Musician & factory worker. a[V-O-I-D] http://apparentsymmetry.bandcamp.com #8 syntheticvoid, Nov 23, 2021 How has still no one else posted in this thread!?!? =O I'm still loving this one - and I've gotten use to the metallic ping sound - and still trying to get the 'perfect clear' medals for each of the stages, just got done with normal difficulty - trying to get through hard. This one has some REAL staying power. I can't see myself ever deleting it - and like my old 5th gen phone (being held together with duct tape right now as I can't get to an apple store to fix the screen that's coming separated from the outside casing) with all the Cave games on it (playing it now, it's hard to believe I've sunk so many hours into those games on such a small screen....) - this'll be on my 11 8-10 years from now. =P Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,575 1,131 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #9 Anotherkellydown, Nov 24, 2021 I have no clue how I missed this one. I even liked a comment above I’m headed to the App Store as soon as I’m done posting this to pick it up. There is a huge shortage of premium SHMUPS on iOS. It’s the absolute best platform for them. Did they add Game Center for leaderboards yet? Guess I’ll find out in a few minutes. Thanks guys! syntheticvoid Well-Known Member Jun 20, 2010 14,504 124 63 Musician & factory worker. a[V-O-I-D] http://apparentsymmetry.bandcamp.com #10 syntheticvoid, Nov 24, 2021 No - no GC. Sadly. =/ Guess we could post scores here. Anotherkellydown likes this. Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,575 1,131 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #11 Anotherkellydown, Nov 24, 2021 Last edited: Nov 24, 2021 How do I set up my settings so that I can move faster? Or what are your optimal settings, @syntheticvoid? I believe someone mentioned that but I can’t find it right now (on break). Here’s how I have my settings. I started right off on normal difficulty and have beaten 1-1 and 1-2. Great game. Edit: Looks like if you change the ship movement option to “fast” your points are lowered. Just going by the arrows above the fast movement option. Until I hear differently, I’ll be using the normal ship movement settings so I don’t get a lower score. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
This is an absolute blast. Challenging but also forgiving in that you have a decent sized health bar and multiple lives. Great old school arcade feel.
I have no idea why this hasn't gotten more attention, especially with how starved iOS gamers are for quality SHMUPs. But.... ¯\_(ツ)_/¯ Whatchoogonnado? Now, first off, the negatives:;: There's no GameCenter support, as far as I can tell. A big draw for some SHMUPers is being able to compare their scores against other players, but right now, you can only try and better your own scores. This doesn't really bother me, personally, but I know that it's an issue for some, so I thought I should mention it. The one thing that does bother me (and, really, it's pretty nit-picky to bring up) is the sound FX that are used when hitting one of the enemies (I think mainly it's the small metal birds or.... something like that). Just when hitting those enemies. The FX that are used kind of stand out above all the other sounds going on at the same time and it has broken my concentration more than a few times. Easily solved by turning the FX volume down or even completely off. So.... not really an issue. And now, the positives:;: The controls, graphics, and most everything to do with functionality is top notch. The game runs at 60FPS, with an option to lower it if you'd rather save battery life, but it runs great on my 6S with no overheating issues. Control wise, you can choose between a virtual joystick and relative touch with either the original speed for movement or with that speed limit shut off and able to move as quickly as you can slide your finger across the screen. You can also choose between constant auto fire and only firing when you press on the screen. Options for FX and Music are present and 5 difficulty levels, Easy, Light, Normal, Hard and Hell. There's also a 'Simple Mode' option, but I have no idea what it does yet. The mid-bosses and end-of-stage bosses are great. Fairly memorable. Stage length is fairy long too, at about 5-7 minutes each. This might be longer on the harder difficulties as the enemies don't take as much damage. Scores are influenced by how many 'friends' (those orbs with smiley faces on them) you can snag and the bonuses from the groups of enemies, mid-bosses and end level bosses that you kill as well as treasures you can find hidden in the ground and for not taking any damage in each stage. You start off with, I think, 3 lives, but as you play and get game overs, you earn more. Right now I have 6, but don't know if I can get more. Really, I.... am enjoying the hell out of this one. The Hard and Hell difficulties are VERY challenging, and usually leave me looking directly at my hitbox instead of the middle/upper parts of the screen. It.... gets VERY dense, especially in the later levels. If you've been looking for a new SHMUP to dive into, I would absolutely recommend you pick this up. $5 seems like a perfect price for it.
I’m glad someone else finally caught on to this one. It’s one of the best original shmups to come out in a long time, just manic, over the top, arcadey fun.
Spending too much with all the recent releases but will have to keep this one in mind as a shmup lover myself. On a semi-related note, man, I wish Cave update more of its game catalog. Guess the DP games they did update must not have sold well enough to bring more back to life.
Yeah, total arcade influenced goodness. On another note... the FX sound I don't care for is the sound that plays when you're shooting over/digging up a treasure, and extra lives are awarded once you collect 50, 100, 200, 300, 400/450 and then all of the treasure pieces (duplicates don't count towards this). Guess I should have gone through the little 'tips/how to play' thingy before posting. =P Still trying to clear Normal. I did finally 1CC Light and got 'perfect' on 3 of the Easy stages (where it shows a medal in the top right corner of the stages on the level select screen). Gonna have to work really hard to get those on anything above Light difficulty.
Ah that metallic ping sort of thing. It’s interesting. I don’t actually mind it. Somehow it builds a sort of aural tension that makes it more satisfying when you finally free the treasure.
How has still no one else posted in this thread!?!? =O I'm still loving this one - and I've gotten use to the metallic ping sound - and still trying to get the 'perfect clear' medals for each of the stages, just got done with normal difficulty - trying to get through hard. This one has some REAL staying power. I can't see myself ever deleting it - and like my old 5th gen phone (being held together with duct tape right now as I can't get to an apple store to fix the screen that's coming separated from the outside casing) with all the Cave games on it (playing it now, it's hard to believe I've sunk so many hours into those games on such a small screen....) - this'll be on my 11 8-10 years from now. =P
I have no clue how I missed this one. I even liked a comment above I’m headed to the App Store as soon as I’m done posting this to pick it up. There is a huge shortage of premium SHMUPS on iOS. It’s the absolute best platform for them. Did they add Game Center for leaderboards yet? Guess I’ll find out in a few minutes. Thanks guys!
How do I set up my settings so that I can move faster? Or what are your optimal settings, @syntheticvoid? I believe someone mentioned that but I can’t find it right now (on break). Here’s how I have my settings. I started right off on normal difficulty and have beaten 1-1 and 1-2. Great game. Edit: Looks like if you change the ship movement option to “fast” your points are lowered. Just going by the arrows above the fast movement option. Until I hear differently, I’ll be using the normal ship movement settings so I don’t get a lower score.