Universal The Talos Principle (by Devolver Digital)

Discussion in 'iPhone and iPad Games' started by killercow, Oct 11, 2017.

  1. lezrock

    lezrock Well-Known Member

    Mar 6, 2010
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    Thx for mentioning how to run with virtual sticks. I have the same problems with the avatar looking up in certain moments.
     
  2. edicus

    edicus Active Member

    Sep 3, 2009
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    An escalating problem help

    Hi. Playing the iOS version. I’m having trouble with this one and looked online for help. When I start this section there is NO hammer near the first energy door. Only one on a ledge near second energy door.

    please help!!!

    Thank you!
     
  3. candyjet

    candyjet Well-Known Member

    Aug 25, 2010
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    Struggled with, but eventually solved that level. Let me know what door number/shape/colour it is and I'll have another look for you.
     
  4. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
    1,418
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    Illustrator/Designer
    United Kingdom
    You need to get the jammer from the ledge to use on the first energy door. It can be done.
     
  5. edicus

    edicus Active Member

    Sep 3, 2009
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    #85 edicus, Oct 22, 2017
    Last edited: Oct 22, 2017
    I can got it thanks.
     
  6. nkarafo

    nkarafo Well-Known Member

    Mar 2, 2011
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    This is happening also to me with the virtual gamepad! You walk and then suddenly the camera rotates like 180 degrees and you have to re-position. It's definitely a bug because it's happening in random situations. I have not invert touch look or move. The touch look sensitivity is 1.00 and have enabled crosshair. In game options the view is first person, view bobbing enabled and player speed fast.
     
  7. candyjet

    candyjet Well-Known Member

    Aug 25, 2010
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    Anyone got any idea what the point of the QR code messages on each level, talking about seeking counsel and awakening a messenger, are about?
     
  8. nkarafo

    nkarafo Well-Known Member

    Mar 2, 2011
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    With the latest update I believe the problem with the crazy camera now it's fixed and the new interface - control is better. The jump button is high on the screen and you will not press it accidentally and also it's more simple without showing the hand icon all the time.
    Thank you developers! :) :)
     

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