I'd really like to see a freemium model where IAPs are capped! i.e. the player can only purchase 10 IAPs before being locked out of the store for good. I believe that Freemium has turned into a seedy business model and has been damaged by game developers hoping to get players addicted (similar to gambling). Developers are more concerned about ripping off children with virtual currency than focusing on new innovative game ideas. I'd love if Google and Apple introduced mandatory IAP caps. It would encourage fairer markets and improve transparency. Any thoughts?