iPad The Necronomicon Horror : Card Game - by Lucidsphere Media

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Nov 4, 2010.

  1. ProfitOfDoom

    ProfitOfDoom Well-Known Member

    Nov 2, 2010
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    Yeah, it's been pulled in the uk as well it seems
     
  2. maikelg

    maikelg Well-Known Member

    Dec 2, 2008
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    Pulled from the Dutch store as well, maybe (hopefully) they are fixing an emergency update for the game-breaking bug in 1.1
     
  3. hesty

    hesty Well-Known Member

    Oct 20, 2010
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    That's what I'm hoping for as well.
     
  4. TheFamousEccles

    TheFamousEccles Well-Known Member

    Dec 19, 2009
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    Wow. Nothing has been going right for this app.
     
  5. juan13

    juan13 Well-Known Member

    Sep 5, 2010
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    It's really bad the developers that used to be very active in this thread, not to show up now to give some explanations...
     
  6. countermind

    countermind Member

    Oct 14, 2009
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    Yeah, I was looking for something interesting to play today too. Guess I have to wait now...
     
  7. Necronomicon Rage

    Well, the story of what really happened with update 1.1 is that over the weekend I was at our town’s Thanksgiving parade, and I was standing outside in the slush and snow playing Necronomicon update 1.1, because the parade wasn’t all that exciting, when I discovered the game-ending glitch which I hadn’t encountered before – and none of our 1.1 beta testers brought it up either. To my knowledge the game seemed to work fine, and I regret I didn’t catch the glitch sooner. Well, the update was already in review and getting processed for release, by the time I got home from the parade I got a hold of Slava and he fixed it. There was probably a window of a couple of hours where a few people got the update, but now it’s on ‘hold for developer release’ pending the last minute fix, so that’s why you don’t see it on the app store right now.

    To my detractors, well I’ll be the first to admit that I’d do some things differently if I could travel back in time 2 weeks, I’m not perfect and I’ve made some mistakes, and I understand where a lot of player’s frustrations is coming from, and all that is being worked out and addressed, but I DO take a offense when people start suggesting I’m using the awesomeness of HPL for some kind of quick cash grab. I could think of much easier games to make and more marketable themes to exploit than HP Lovecraft’s mythos. Most people have little more than a hazy idea of who the heck Cthulhu or HPL is anyway.

    I actually spent a lot of my youth playing Call of Cthulhu and reading HP Lovecraft, growing up in a strict fundamentalist religious community, Lovecraft became my supreme antidote and escape from the sort of people I was surrounded with day to day. Most of them, contrary to the philosophy of Jesus himself, weren’t very tolerant or nice to us gamers back then. Sometimes we would play CoC campaigns set in our hometown, not as Investigators, but as Cultists where we actively tried to wake Cthulhu from his slumber to lay waste to our own community. I remember back then, D&D was all the rage with gamers, but Call of Cthulhu was if anything just a little-known obsession which allowed damaged kids to damage themselves even more with.

    I can tell you growing up I knew far more about the forbidden rites supposedly contained within the Necronomicon, and the history of the Old Ones, than I ever did about arithmetic, history, or social studies. I could tell one of my teacher’s right off the top of my head that the Necronomicon was translated by the “Mad Arab” Abdul Alhazred in Damascus around the 8th century B.C., but I ‘d draw a blank if they asked me to name one of our countries founding fathers, or recall the date the first American colony was established...

    So yeah, it’s been a struggle growing up with Lovecraft, but his legacy and dreams are still etched into my personality. To my supporters let me say don’t worry, I haven’t gone anywhere, the game will be updated and supported, and even if I never sell another single copy, and even if 1,000,000 people cuss me out on the forums, I’ll continue to expand and work on it for a long time to come, enthusiastically taking all your suggestions and ideas in mind – because I’m doing this game mainly as a recovering adolescent and hobbyist. If I had to make a living off this I’d do Doodle...Cthulhu--or Something? And to anyone else, if you’re having “Necronomicon Rage”, and you cannot wait for fixes and updates, then by all means go get a refund from Apple, call me a rotten Dev, and whatever other expletives come to mind—it won't help or change anything, and people have done far worse to me in my lifetime.
     
  8. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
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    I have faith on you guys!

    Anyway, I hope you read again my 2 gameplay suggestion that I spotted some post before, and if you need more improvements, count on me because the user interface is something that I can handle very well.

    Thank you for the game I'm really having fun with it right now! :)
     
  9. Killerbunny9999

    Killerbunny9999 New Member

    Nov 5, 2010
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    Dustin you have my support and I love the game and what it can become. Just keep moving forward no matter what anyone says.
     
  10. TheFamousEccles

    TheFamousEccles Well-Known Member

    Dec 19, 2009
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    Thanks for the explanation.
     
  11. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    Definitely, agreed.
    Heh, I can just imagine a bunch of them playing as kids in a basement somewhere, imagining Cthulhu and his minions laying waste to everyone/everything in town. And he's listed as living at Mt. Shasta - Cthulhu could have risen up out of the volcano.... I live like 6 hours from there, and I vaguely remember when it blew many years ago - hmm... I wonder if Dustin had anything to do with that...:)
     
  12. Ouisch

    Ouisch Well-Known Member

    Dec 3, 2009
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    Never doubted anyways, but thanks for the explanation!

    I was one of the few that was able to d/l the update before it got pulled, and I haven't come across the problem yet. Also, like I said before, besides that issue, 1.1 is really nice and stable.

    Dustin, been loving this game from the start, and do know that for each DLC you release, you're going to have at least 1 customer. :)
     
  13. Actually I grew up in Utah...so R'lyeh would rise up out of the Great Salt Lake. Up here in Mount Shasta we're protected from the Old Ones by all the UFO's, aliens, big foots, and Ascended Masters who live underneath the mountain...
     
  14. pablo6630

    pablo6630 Well-Known Member

    Mar 18, 2010
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    so where is that nice and stable update?still nothing on store...:(
     
  15. sizzlakalonji

    sizzlakalonji Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Apr 16, 2009
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    Indiana, USA
    The explanation is appreciated, but IMO it's ridiculous that a dev feels the need to come on here and defend his honor because some idiots seem to feel like devs (and not just this one BTW) have nothing better to do but hatch elaborate plots to rob them of a couple of bucks. Catch a clue people. Obviously care and effort has been put into this game. The fact that people actually see these events as some sort of cash grab is so ludicrous that it would be funny if it wasn't so sad.
     
  16. acrotran

    acrotran Well-Known Member

    Jul 31, 2010
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    Thanks for taking the time to tell us what's going on. I was mostly worried that you might be running out of money for developing the game. It's good to know you're in it for the long haul.
     
  17. ScottColbert

    ScottColbert Well-Known Member

    Holy crap, did you not read Dustin's explanation?
     
  18. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    True, this. I can understand the disappointment but it seems to have gotten personal in here and that's not warranted.

    By the way, I have the 1.1 build, played through it about 15 times and never encountered the game breaking bug being mentioned. I am very confident that once this issue is fixed and the update is reissued that people will find it a lot more stable--I couldn't get through a single game prior to the 1.1 build. And I'm also very comfortable in the presumption that the game will become a lot more stable and awesome as the days, weeks, months roll ahead.
     
  19. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    If anyone got burnt by the 1.1 update, you may blame me for ringing the bell too soon. ;)

    I really like the update as I can enjoy the card-only portion of the game.

    May be due to be a non-native speaker, I think the text is a bit hard to read but still manageable. And, in case nobody mentions this before: a RD update would be great.

    Hope to see the next update soon.
     
  20. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
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    Theres another weird bug when you play more than one game in a row, you start with less than 100 cards in the deck.
     

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