The Labyrinth 2 Level Editor/User Levels Discussion Topic!

Discussion in 'General Game Discussion and Questions' started by MidianGTX, Dec 1, 2009.

  1. Mew2468

    Mew2468 Well-Known Member

    Oct 20, 2008
    1,652
    5
    0
    Vancouver, BC
    Yeah, try to aim it so that the ball will travel straight down as close to the wall that the moving wall is closing into, without actually hitting that wall.
     
  2. Wenchester

    Wenchester New Member

    Jan 29, 2010
    1
    0
    0
    Help!

    I really need some help in beating the Enigma level 9? It seems like every button will shut the door and I don't konw the meaning of pattern. It makes me crazy !!:confused::confused:
     
  3. GothamCity

    GothamCity Well-Known Member

    Dec 9, 2009
    269
    0
    0
    Italy
    this is a problem we discuss a lot back...check out the faq you'll find the solution http://www.labyrinth2.com/faq.html
    if you need more help just ask :)
     
  4. Jack111

    Jack111 Well-Known Member

    Sep 6, 2009
    610
    1
    18
    Holland
    I cant get past level 9 of enigma i understand what it is that im supose to do but there is no way i can go fast enough the door always close before i can reach it
     
  5. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    Here's what to to:

    1. Angle it at 90 degrees so you roll fast towards the goal
    2. Angle it slightly to the side so that you roll a bit to the side of the goal

    that should do the trick!
     
  6. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    We have uploaded a new version of the editor btw, with the new merry-go-round.
     
  7. madmud101

    madmud101 Well-Known Member

    Dec 30, 2009
    1,068
    0
    0
    Hi Guys,

    Just creating a second level pack, and I am having problems with gaps between blocks.

    @MidianGTX (if around) I notice on your level pack (especially 'Keepin' It Retro' that your levels are so smooth and there are absolutely no gaps, whatever the orientation. How do you do this?!

    Chip in if you have a method.

    Mad
     
  8. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    Just a lot of eye-strain and testing really. Sometimes what you see on the editor doesn't quite match up with how it looks on the game, so if I see a corner sticking out or something I'll keep nudging it a few pixels until it's fixed.

    Actually I spoke to Anders about a small flaw a while ago, the mathematics didn't quite match up with what the editor was showing, I don't know if he ever addressed it.
     
  9. Jack111

    Jack111 Well-Known Member

    Sep 6, 2009
    610
    1
    18
    Holland
    thanks took me a million tries but i finaly made it
     
  10. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    It can be a bit tricky sometimes. To make levels pixel perfect I use the shortcut keys WASD a lot, and in Mac OS X it's very easy to zoom in using CTRL+scroll so I use that a lot too. It is also very useful to enter coords numerically and calculate where stuff should be.
     
  11. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    I think we have fixed them all by now. We did changes to the editor instead of updating the game.
     
  12. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    Glad to hear you finally beat it!
     
  13. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    Any more level packs in the works? I enjoyed your levels a great deal.
     
  14. bakooso33435

    bakooso33435 New Member

    Feb 2, 2010
    1
    0
    0
    Can somebody tell me midianGTX's ID code?
     
  15. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
    0
    0
    Co-owner and CTO at Color Monkey
    Sweden
    It's AEW62U78
     
  16. Introducing: The Sea

    A while ago (several weeks), I showed the first level of my new pack; The Sea. I have finally completed it! :D It took ages because I wanted each level to be very well polished, I even deleted a complete level because it didn't match my standards! :p

    I'm publishing now, opinions?
     
  17. GothamCity

    GothamCity Well-Known Member

    Dec 9, 2009
    269
    0
    0
    Italy
    i'll be one of the very first to try it :)
     
  18. GothamCity

    GothamCity Well-Known Member

    Dec 9, 2009
    269
    0
    0
    Italy
    beat it!
    i gave it a 4/5..let me explain
    it's very good..it shows a lot of attention in details in the making of it..glad you making it not frustrating..but i prefer more difficult level pack..apart from this(and i know it's just a personal feel) also..great to see the way you combined the pieces to create sea creatures congrats for the ideas :)
    this level pack is good to complain about the lack of a 4,5 score eheh :)
     

Share This Page